> On Oct 12, 2015, at 5:52 PM, Graeme Geldenhuys > <mailingli...@geldenhuys.co.uk> wrote: > > http://members.upc.nl/h.speksnijder4/software/fpGUI/pngloader.html
Thanks for the links. BeRoPNG seems to load a PNG and the author states it’s fast and has no external dependancies. Fantastic. According to Reimar’s code the raw image data is sufficient for glTexImage2D so I wonder if the data pointer returned from BeRoPNG would work also? In my Apple CoreGraphics code I was drawing the image into a bitmap context and getting pixel data from the bitmap but that seems to be an extra step now. Regards, Ryan Joseph _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-pascal