Am 19.10.2011 09:13, schrieb Felipe Monteiro de Carvalho:
Hello,
Usually when we work with PChars we do things like this to set the
final terminator:
var
ansistr: ansistring;
begin
// Copy the originating string taking into account the specified length
SetLength(ansistr, len+1);
System.Move(source^, ansistr[1], len);
ansistr[len+1] := #0;
SetLength(ansistr, len);
And it works fine. You get a string with correct length and a final #0
terminator.
Now, I simply tryed the same code for a unicodestring, and it corrupts my stack:
procedure Unicode2AnsiMove(source:pwidechar;var dest:ansistring;len:SizeInt);
var
widestr: unicodestring;
begin
{$ifdef PASWSTRING_VERBOSE}WriteLn('Unicode2AnsiMove START');{$endif}
// Copy the originating string taking into account the specified length
SetLength(widestr, len+1);
System.Move(source^, widestr[1], len*2);
PWideChar(@widestr)[len] := #0; //<--- This corrupts the stack
SetLength(widestr, len);
Why don't you use the same statement as for the AnsiString version?
E.g.
widestr[len+1] := #0;
Regards,
Sven
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