On Sun, Aug 03, 2003 at 07:26:35AM -0700, Rich Pasco wrote: > James Mills wrote: > > > In addition, I suggest using SDL which will work for windows. SDL is > > probably a much better approach than trying to directly access video > > RAM. And to makes things easier for you, once you learn to use SDL, you > > could write a wrapper module so you don't have to even rewrite your old > > programs :) > > What is SDL? Where can I get documentation about it? Google turned > up Simple DirectMedia Layer -- http://www.libsdl.org/ -- is that what > you meant?
Yes this is the SDL Library. There is also an FPC port of this library (version 1.2.0.0). I cannot find the home page for it though, so if you can't find it also, I'll mail it to you. Also I don't think there are any suitable tutorials (The ones provided in the FPC port aren't that great) for using SDL with FPC except for the C documentation at the libsdl website and others you may find. cheers James > > It could also be Specification and Description Language -- > http://www.sdl-forum.org/SDL/ -- but that seems less likely. Not this. > > - Rich > > > > > _______________________________________________ > fpc-pascal maillist - [EMAIL PROTECTED] > http://lists.freepascal.org/mailman/listinfo/fpc-pascal -- - -Zero Defect Software Engineers Group - ZDSEG - -You need only two tools. WD-40 and duct tape. -If it doesn't move and it should, use WD-40. -If it moves and shouldn't, use the tape. _______________________________________________ fpc-pascal maillist - [EMAIL PROTECTED] http://lists.freepascal.org/mailman/listinfo/fpc-pascal