Rich Pasco wrote:
I'm trying to port some old Turbo Pascal programs to Windows 32-bit
console utilities.  They write directly to the screen buffer, which in
the DOS world an array of Word starting at ptr(SegB800,0) (for a color
display) or ptr(SegB000,0) for a monochrome one.  Now, as Windows
console utilities, I don't suppose it's so easy to get a pointer to
the upper left corner of the console window, or is it?

Anu suggestions would be appreciated.

- Rich

Unit Video is exactly what you are looking for - it lets you write/read characters and their attributes (text color + background + blink attribute) directly to/from a buffer in memory and then use simple UpdateScreen procedure to "flush" contents of this memory buffer to the console. This way you can write console programs using the same approach as under DOS (with these ptr(SegB800,0) / ptr(SegB000,0)) BUT it works under many platforms - in particular, it works under Win32.


For more information, look at the FPC documentation for this unit.

Regards,
--
Michalis Kamburelis
[EMAIL PROTECTED]
http://www.camelot.homedns.org/~michalis/


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