Looking at Lukas' email, I will direct this at FPC and Michael's 'No thread' assertion. I see that Synapse itself is perfectly rational when concerning Multi Threading.
Matt > > I've been cooperating to get it to work with FPC. It's one of the > > few suites that doesn't require threads and/or message pumps. So it was > > better suited to work with FPC, till we have sufficient support for > > threads and the like. (scheduled for 1.2) > > Is it synchranous/blocking or asynchranous? TCP/IP without threads is an > interesting idea, but I wouldn't like to have to use it. I don't see how it > could be usable in a real life app. > > TCP/IP is, by definition, only really suited to a multithreaded environment, > otherwise one of two things happen. Your app blocks till it gets a packet > and locks the GUI in the process, or your app has to do everything > asynchronously and adds an order of magniture to the complexity of your > event loop. You'll end up with the horrible mess that was Winsock on Win3.1x > in the second scenario. > > Mind, maybe I've just been spoilt by working on Windows and BeOS ;-) > > Matt > > > > _______________________________________________ > fpc-pascal maillist - [EMAIL PROTECTED] > http://lists.freepascal.org/mailman/listinfo/fpc-pascal > _______________________________________________ fpc-pascal maillist - [EMAIL PROTECTED] http://lists.freepascal.org/mailman/listinfo/fpc-pascal