> I've been cooperating to get it to work with FPC. It's one of the > few suites that doesn't require threads and/or message pumps. So it was > better suited to work with FPC, till we have sufficient support for > threads and the like. (scheduled for 1.2)
Is it synchranous/blocking or asynchranous? TCP/IP without threads is an interesting idea, but I wouldn't like to have to use it. I don't see how it could be usable in a real life app. TCP/IP is, by definition, only really suited to a multithreaded environment, otherwise one of two things happen. Your app blocks till it gets a packet and locks the GUI in the process, or your app has to do everything asynchronously and adds an order of magniture to the complexity of your event loop. You'll end up with the horrible mess that was Winsock on Win3.1x in the second scenario. Mind, maybe I've just been spoilt by working on Windows and BeOS ;-) Matt _______________________________________________ fpc-pascal maillist - [EMAIL PROTECTED] http://lists.freepascal.org/mailman/listinfo/fpc-pascal