> On Jul 5, 2019, at 1:36 PM, Ben Grasset <[email protected]> wrote:
>
> {$push}
> {$H+}
> var Ansi: String;
> {$pop}
This doesn’t work either.
{$push}
{$h+}
var lines: ansistring = `
#version 150
uniform sampler2D textures[8];
in vec2 vertexTexCoord;
in vec4 vertexColor;
in float vertexUVMap;
out vec4 fragColor;
void main()
{
if (vertexUVMap == 255) {
fragColor = vertexColor;
} else {
fragColor = texture(textures[int(vertexUVMap)], vertexTexCoord.st);
if (vertexColor.a < fragColor.a) {
fragColor.a = vertexColor.a;
}
}
}`;
{$pop}
Regards,
Ryan Joseph
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