I actually had excellent performance in Android and iOS (only tested tablets) using TLF based text rendering. In fact performance is one of our selling points over competing products in our niche. I didn't even have any problems with scrolling (using a Scroller to scroll a parent container), bounce effect, "swipe away navigation," and all. I am using standard TLF with a slightly modified RichText component for the view. I don't even see why it would be a problem. Isn't it essentially just a bit map once it's rendered? Perhaps the usage scenarios are different than what I am considering for my own application?
-- Aaron -----Original Message----- From: Alex Harui [mailto:aha...@adobe.com] Sent: Wednesday, November 21, 2012 2:35 PM To: flex-dev@incubator.apache.org Subject: Re: Web to Print solutions On 11/21/12 2:21 PM, "Harbs" <harbs.li...@gmail.com> wrote: > The fact that performance was acceptable in AIR was what I was hoping > to find out. This is not a game or anything, so frame rates is not a > major concern (for the most partÅ ). I think it was scrolling TLF text that was the real killer, although someone else recently complained about scrolling renderers as well. -- Alex Harui Flex SDK Team Adobe Systems, Inc. http://blogs.adobe.com/aharui