Not to add fuel to the fire, but is choosing another platform like Haxe as a core dependency of our project really a good idea?
I like Haxe as a concept, but I'm not 100% sold on the way they implement the multiple compile targets (especially JS/HTML) AND am certainly concerned that the future of Flex would be so intertwined with this other relatively obscure project. Though it would enable a shorter path in the near term, depending on another translation/compilation layer looks risky to me both in terms of Flex's capabilities and longevity. Thoughts? On Fri, Nov 16, 2012 at 7:51 AM, Carlos Rovira < carlos.rov...@codeoscopic.com> wrote: > > But bad news - in this situation i think guys from Adobe doesn't help us > with new compiler. > > This should not be the motivation to go one way or another. Adobe's > position is already shared and know: They want only gamming. They throw > flex away. Tools, AVMs and languages are updated and designed only with > gamming in mind... > > Alex, Carol and others are here payed by Adobe, but this project is made of > individuals (although some of them are payed by a company). It's clear that > Adobe could close the participation of their people, but this is a risk we > could take if the main direction choosen is what Apache Flex need. > > We must think in what is the best for Apache Flex, and my position is that > a rewrite make us free of technology or tool to choose. And we should not > depend exclusively on Flash Platform and Adobe decisions. It's only a > matter of choose a open source platform that's working and could give us > support in the long term. > > Some months ago my thoughts was very different, but right now that a full > rewrite is required, my opinion is clear about what to choose, and for > something new, I choose Haxe. > > > > > -- > Carlos Rovira > Director de Tecnología > M: +34 607 22 60 05 > F: +34 912 35 57 77 > http://www.codeoscopic.com > http://www.directwriter.es > http://www.avant2.es >