On Wed, Sep 26, 2012 at 10:15 AM, Alex Harui <aha...@adobe.com> wrote:

>
>
>
> On 9/26/12 9:54 AM, "Erik de Bruin" <e...@ixsoftware.nl> wrote:
>
> >>
> >> But is the installer also downloading, for example, SWFObject, which
> has a
> >> compatible MIT license?  I had forgotten about that when I was reviewing
> >> the
> >> release.
> >
> >
> > In addition to the software mentioned in the app, it also downloads
> > swfobject, global player.swc and the AIR SDK.
> >
> And I am assuming that is Bertrand's concern.  One alternate way (besides
> the extra dialog) is to list these in the same dialog with the other four
> packages (as required entities).  How hard would that be?  I would want to
> avoid scrollbars so folks miss stuff scrolled off-screen.  Could the app
> just get a bit taller?
>
> SWFObject and PlayerGlobal.swc are harmless.  You cannot "run" them (well,
> you can run the .js and .swf in SWFObject but they won't do anything as
> they
> are libraries to be hooked into other HTML pages).  Once we expand the AIR
> SDK, there are tools in there you can run.
>
> I agree that getting this right has been a huge pain, and that we need to
> get it out soon, and once we get these kinds of logistics nailed down it
> should be easier in the future, but I think we need to get this right.  I
> think there is a legal issue here.  I'm not clear that Adobe would be happy
> to have the AIR SDK downloaded without some acceptance of the licensing.
>
> I'm sorry I missed this in my review.  It just didn't occur to me that when
> we folded the pre-requisite downloads in to the installer that we needed to
> show there licenses as well.  The only thing I was looking for was the
> places where the ant build asks for your approval.
>


Alex,

Bertrand has since closed the issue as a 'Wont fix' because the current
workflow satisfies him.  I hope this resolves all the concerns we have.

Thanks,
Om

Reply via email to