I think I stayed away too long and lost track of the discussion....

I can see that many agree that using Flex Cover is not the best option,
right?

In which direction are we heading now? As I could catch up so far it seems
that Adobe has a simple code coverage tool that we could work on, right?

Do we have that code?

Rafael Santos - SpectaTI
@rafaelspecta


On Wed, Mar 7, 2012 at 13:56, Alex Harui <aha...@adobe.com> wrote:

> OTOH, I don't see why it couldn't be donated (or Apache couldn't just
> re-write it based on the principle).  I've never seen the code but it
> sounds
> simple.  I suppose Adobe will continue to use the one we have for new AS
> work related to gaming, but I don't think there is revenue tied to this
> capability.
>
> I will add it to the list of things we will get around to donating.
>
> I haven't look at the link you sent, and I doubt it will meet your standard
> of excellence, but it should be good enough for doing line checking.  I
> believe it uses flash.trace.Trace, so it will alias where you have one-line
> conditionals, but you could probably handle that in the compiler.
>
>
> On 3/7/12 7:44 AM, "Michael A. Labriola" <labri...@digitalprimates.net>
> wrote:
>
> >> It might be better if we leverage the Adobe code coverage tool.
> >
> > Alex,
> >
> > What are the chances we can get code for this? I did some asking around
> as
> > well as looking through the forums. People who I believe know what they
> are
> > talking about claim that this tool fails to record coverage data in a
> great
> > number of circumstances. I am going to investigate further myself, but,
> if
> > this is going to be a closed tool, then it seems it will be eliminated
> as a
> > possibility very quickly.
> >
> > Mike
> >
>
> --
> Alex Harui
> Flex SDK Team
> Adobe Systems, Inc.
> http://blogs.adobe.com/aharui
>
>

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