I'm confused. TLF was one of the features that I thought was most important for 
the new enterprise development and I'm hearing it was an addition to the sdk 
not flash player. My (non rhetorical) question to the group is: what features 
have been added to the _player_ that we as flex developers use?

What I am getting at is: what are we losing per se with adobe focusing on 
gaming? I can see that flash in the browser has challenges ahead, but AIR 
doesn't seem to. No?

Ariel Jakobovits
ajako...@adobe.com
650-350-0282

On Feb 28, 2012, at 4:31 PM, Alex Harui <aha...@adobe.com> wrote:

> 
> 
> 
> On 2/28/12 4:25 PM, "Om" <bigosma...@gmail.com> wrote:
> 
>> 
>> Can Folks from Adobe shed some light on how TLF is integrated with the Flex
>> SDK currently?  I saw a note from an Adobe employee(?) on this blog post:
>> http://blogs.adobe.com/tlf/2011/08/tlf-branch-3-0-is-available-on-sourceforge-
>> net.html
>> *
>> *
>> * "By jinhuang - 6:33 AM on November 4, 2011
>> *
>> 
>> *TLF 3.0 final version is now released on
>> http://sourceforge.net/projects/tlf.adobe/files/3.0/current/
>> It has passed the tests of Flex SDK team, and Flex SDK will pick up TLF 3.0
>> in their release next year."*
>> 
>> Questions:
>> 
>> 1.  What kind of tests does this include?
>> 2.  Is that separate from Mustella?
>> 3.  If yes, will that suite be donated to Apache Flex as well?
>> 
> TLF is verified by Flex via Mustella.
> TLF may get donated to Apache.  The current plan is to find the time and
> verify there aren't any blocking legal or business issues.
> TLF often changes in ways that you can't swap in versions of TLF without
> changing SDK code.
> 
> -- 
> Alex Harui
> Flex SDK Team
> Adobe Systems, Inc.
> http://blogs.adobe.com/aharui
> 

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