Hi All,

I've been developing flex since flex 2, and i still use design view
somtimes.
Its great for some things, and really poor at other things.

For quick mockups / test projects it is invaluable!
For advanced layouts with custom skins and bindable variables it really is
useless.

So it really depends on what you are doing. I think it's a great
possibility to have.

But yes, i turn it off whenever i start coding.

My 2 cents...

Paw

On Thu, Feb 16, 2012 at 4:35 PM, Jack Ring <jackri...@gmail.com> wrote:

> I've been coding Flex apps since '06 and started to use design view to
> bump things around only about 6 mos ago.
>
> It has improved my workflow. I can't imagine not using it anymore. I do
> however toggle Enable Design View on when needed.
>
> Jack
>
>
>
> On Feb 16, 2012, at 10:25 AM, Nicholas Kwiatkowski <nicho...@spoon.as>
> wrote:
>
> > I've been developing Flex applications since 2005, and yes I still use
> the
> > Design View.  My workflow usually consists of mocking up an application
> > quickly and getting customer sign-off on a non-functional UX prototype.
> > It's not about dragging-and-dropping stuff onto the stage, but rather
> > making sure they line up, look cohesive, and have a good UX feel.  (Does
> > this button look better with 10px spacing, or 12?  Is 100px enough space
> > for this button including the icon and text?  If I only have 150px width
> > for my app, do three buttons look too crowded?).  Once the UX is signed
> > off, then I go into code view and never look back.
> >
> > But for that case, it make the tool for me.  There are so many other
> tools
> > that are much better at straight ActionScript -- but some of the design
> > view and other small things that I expect to be cut based on these
> > announcements are what keep me in Flash Builder.
> >
> > On another related note, it looks like there is a plugin being developed
> > for IntelliJ that will fill this gap.  It won't allow drag-and-drop, but
> it
> > will have a live-preview of your MXML so you can quickly see what some of
> > those changes will do without having to wait through a complete compile
> for
> > each iteration.
> >
> > -Nick
> >
> > On Thu, Feb 16, 2012 at 9:55 AM, Yousif Atique <atique.you...@gmail.com
> >wrote:
> >
> >> I would agree that design view is great for a very new beginner but for
> >> someone who has got at least 2+ years of RIA experience, s/he wouldn't
> want
> >> to get into the business of dragging and dropping controls just like
> how it
> >> was done back in VB days.... one would want to understand and
> >> learn/memorize different properties (along with their respective
> possible
> >> vales) to get his/her dirty with deep down details.
> >>
> >> In the past 4+ years, I haven't come across anyone who loved this
> feature
> >> religiously. And, need not to mention that design view is super slow if
> you
> >> try to make FB read an existing screen...
> >>
> >> No offense to anyone and with all respect to all, personally I think
> >> 'squeeze is not worth the juice'....
> >>
> >> Regards,
> >> On Feb 16, 2012 9:24 AM, "Jeremy Tellier" <jeremytell...@gmail.com>
> wrote:
> >>
> >>> I agree, I use design view to quickly mock up what needs to be on the
> >>> screen, then jump into code for refinement. I was miffed when they
> >> dropped
> >>> the CSS designer as I had a crew of non-technical designers creating
> >> skins
> >>> for my apps that were left high and dry when that occurred. Why does
> >> Adobe
> >>> just drop features left and right? Remember when Dreamweaver had Java
> and
> >>> DotNet Support? ;)
> >>>
> >>> Thanks,
> >>> Jeremy
> >>>
> >>> -----Original Message-----
> >>> From: Eugene Diana [mailto:edi...@myersinfosys.com]
> >>> Sent: Thursday, February 16, 2012 9:19 AM
> >>> To: flex-dev@incubator.apache.org
> >>> Subject: [RT] Design View in FlashBuilder
> >>>
> >>> Last night at the Boston meeting I was surprised to see that almost
> none
> >> of
> >>> the participants take advantage of the Design View (which Adobe will
> drop
> >>> from FB).as a relative beginner, I find it quick and easy to build a
> >> screen
> >>> (we have many in our app, and it is very data-driven).what am I
> missing?
> >>> What method is easier than simply dragging the components to the spot
> >> where
> >>> you want them, aligned and sized the way you want?
> >>>
> >>>
> >>>
> >>> Thanks much,
> >>>
> >>> Eugene
> >>>
> >>>
> >>
>

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