Given Adobe's new emphasis on gaming, improving compile-time and JIT-time 
optimization to increase ActionScript performance is becoming a high priority 
for  the company. Hopefully, ongoing compile-time optimizations will get 
donated as improvements to Falcon.

- Gordon Smith, Adobe

-----Original Message-----
From: Gordon Smith [mailto:gosm...@adobe.com] 
Sent: Thursday, January 26, 2012 12:49 PM
To: flex-dev@incubator.apache.org
Subject: RE: Optimize Flex performance

The Falcon compiler will have some bytecode optimizations that the current 
compiler doesn't do, such as constant propogation. But in general, the question 
of which optimizations belong in the compiler and which belong in the JIT is 
tricky. If you put them all in the compiler, the SWF size could grow 
significantly.

- Gordon Smith, Adobe

-----Original Message-----
From: James Ong [mailto:yanlile...@gmail.com] 
Sent: Wednesday, January 25, 2012 9:15 PM
To: flex-dev@incubator.apache.org
Subject: Optimize Flex performance

As far as I see, Flex code into bytecode are not optimize for performance. Is 
there any plans for committers write efficient compiler?

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