Color handling in AS3 is a mess.. is it hex, uint, string, or an object? In
an application, it could be all three or null or nothing or empty. Meh.

Overloading for concrete handling would be very helpful in this particular
case and would get rid of Object or * as a go-to parameter type.
 On Jan 16, 2012 9:50 AM, "David Arno" <da...@davidarno.org> wrote:

> I have noticed that the most popular request so far for an enhancement to
> AS3 is method overload. To quote Bertrand Meyer
> (http://drdobbs.com/184414874):
>
> "Overloading, the most masochistic device ever introduced, means that you
> can give the same name to several methods as long as they differ by at
> least
> one argument type. This is a rare example of a facility that has no known
> advantage, and many documented problems (it's confusing, and conflicts with
> object-oriented mechanisms such as polymorphism and redefinition)."
>
> I'm in full agreement with the above quote. I think it is good that AS3
> doesn't allow method overloading. Yet it is a popular request, so clearly
> other folk disagree with this. I'm therefore curious to know why people are
> requesting what ought - IMO - to be viewed as a bad thing.
>
> David.
>
>

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