> -----Original Message----- > From: ffmpeg-devel [mailto:ffmpeg-devel-boun...@ffmpeg.org] On Behalf > Of Guo, Yejun > Sent: Tuesday, March 05, 2019 8:46 PM > To: FFmpeg development discussions and patches <ffmpeg- > de...@ffmpeg.org> > Subject: Re: [FFmpeg-devel] [PATCH 2/5] libx264: Update ROI behaviour to > match documentation > > > > > -----Original Message----- > > From: ffmpeg-devel [mailto:ffmpeg-devel-boun...@ffmpeg.org] On > Behalf > > Of Mark Thompson > > Sent: Tuesday, March 05, 2019 8:52 AM > > To: ffmpeg-devel@ffmpeg.org > > Subject: Re: [FFmpeg-devel] [PATCH 2/5] libx264: Update ROI behaviour to > > match documentation > > > > On 28/02/2019 06:38, Guo, Yejun wrote: > > >> -----Original Message----- > > >> From: ffmpeg-devel [mailto:ffmpeg-devel-boun...@ffmpeg.org] On > > Behalf > > >> Of myp...@gmail.com > > >> Sent: Thursday, February 28, 2019 11:26 AM > > >> To: FFmpeg development discussions and patches <ffmpeg- > > >> de...@ffmpeg.org> > > >> Subject: Re: [FFmpeg-devel] [PATCH 2/5] libx264: Update ROI behaviour > > to > > >> match documentation > > >> > > >> On Thu, Feb 28, 2019 at 10:53 AM Guo, Yejun <yejun....@intel.com> > > wrote: > > >>>> -----Original Message----- > > >>>> From: ffmpeg-devel [mailto:ffmpeg-devel-boun...@ffmpeg.org] On > > >> Behalf > > >>>> Of Mark Thompson > > >>>> Sent: Thursday, February 28, 2019 6:00 AM > > >>>> To: ffmpeg-devel@ffmpeg.org > > >>>> Subject: [FFmpeg-devel] [PATCH 2/5] libx264: Update ROI behaviour > to > > >>>> match documentation > > >>>> > > >>>> Fix the quantisation offset - use the whole range, and don't change > the > > >>>> offset size based on bit depth. > > >>>> > > >>>> Use correct bottom/right edge locations (they are offsets from > > >> bottom/right, > > >>>> not from top/left). > > >>>> > > >>>> Iterate the list in reverse order. The regions are in order of > > >> decreasing > > >>>> importance, so the most important must be applied last. > > >>>> --- > > >>>> libavcodec/libx264.c | 50 ++++++++++++++++++++++++--------------- > -- > > --- > > >>>> 1 file changed, 27 insertions(+), 23 deletions(-) > > >>>> > > >>>> diff --git a/libavcodec/libx264.c b/libavcodec/libx264.c > > >>>> index a3493f393d..475719021e 100644 > > >>>> --- a/libavcodec/libx264.c > > >>>> +++ b/libavcodec/libx264.c > > >>>> @@ -285,16 +285,18 @@ static int X264_frame(AVCodecContext *ctx, > > >>>> AVPacket *pkt, const AVFrame *frame, > > >>>> int nnal, i, ret; > > >>>> x264_picture_t pic_out = {0}; > > >>>> int pict_type; > > >>>> + int bit_depth; > > >>>> int64_t *out_opaque; > > >>>> AVFrameSideData *sd; > > >>>> > > >>>> x264_picture_init( &x4->pic ); > > >>>> x4->pic.img.i_csp = x4->params.i_csp; > > >>>> #if X264_BUILD >= 153 > > >>>> - if (x4->params.i_bitdepth > 8) > > >>>> + bit_depth = x4->params.i_bitdepth; > > >>>> #else > > >>>> - if (x264_bit_depth > 8) > > >>>> + bit_depth = x264_bit_depth; > > >>>> #endif > > >>>> + if (bit_depth > 8) > > >>>> x4->pic.img.i_csp |= X264_CSP_HIGH_DEPTH; > > >>>> x4->pic.img.i_plane = avfmt2_num_planes(ctx->pix_fmt); > > >>>> > > >>>> @@ -359,45 +361,47 @@ static int X264_frame(AVCodecContext *ctx, > > >>>> AVPacket *pkt, const AVFrame *frame, > > >>>> if (frame->interlaced_frame == 0) { > > >>>> int mbx = (frame->width + MB_SIZE - 1) / MB_SIZE; > > >>>> int mby = (frame->height + MB_SIZE - 1) / MB_SIZE; > > >>>> + int qp_range = 51 + 6 * (bit_depth - 8); > > >>> > > >>> just found following from "$ ./x264 --fullhelp", not sure what 81 means > > >> here. Shall we change our qoffset formula accordingly? > > >>> --qpmin <integer> Set min QP [0] > > >>> --qpmax <integer> Set max QP [81] > > > > libx264 applies a fixed offset to the QP range to make it nonnegative (by > > adding QpBdOffsetY). The maximum of 81 therefore corresponds to a bit > > depth of (81-51)/6+8 = 13 bits, the higher values only being valid at the > higher > > depths. > > > > I guess that's set for a higher depth than libx264 actually supports to > > avoid > > any future problems with range (e.g. 12-bit support would not be an > > unreasonable feature). > > > > got it, thanks. > > > >>>> int nb_rois; > > >>>> - AVRegionOfInterest* roi; > > >>>> - float* qoffsets; > > >>>> + const AVRegionOfInterest *roi; > > >>>> + float *qoffsets; > > >>>> qoffsets = av_mallocz_array(mbx * mby, > > >> sizeof(*qoffsets)); > > >>>> if (!qoffsets) > > >>>> return AVERROR(ENOMEM); > > >>>> > > >>>> - nb_rois = sd->size / sizeof(AVRegionOfInterest); > > >>>> - roi = (AVRegionOfInterest*)sd->data; > > >>>> - for (int count = 0; count < nb_rois; count++) { > > >>>> - int starty = FFMIN(mby, roi->top / MB_SIZE); > > >>>> - int endy = FFMIN(mby, (roi->bottom + MB_SIZE > > >> - 1)/ MB_SIZE); > > >>>> - int startx = FFMIN(mbx, roi->left / MB_SIZE); > > >>>> - int endx = FFMIN(mbx, (roi->right + MB_SIZE > > >> - 1)/ MB_SIZE); > > >>>> + roi = (const AVRegionOfInterest*)sd->data; > > >>>> + if (!roi->self_size || sd->size % roi->self_size > > >> != 0) { > > >>>> + av_log(ctx, AV_LOG_ERROR, "Invalid > > >>>> AVRegionOfInterest.self_size.\n"); > > >>>> + return AVERROR(EINVAL); > > >>>> + } > > >>>> + nb_rois = sd->size / roi->self_size; > > >>>> + > > >>>> + // This list must be iterated in reverse because > > >> regions are > > >>>> + // defined in order of decreasing importance. > > >>> > > >>> Nit: the reason may be more straight forward. > > >>> This list must be iterated in reverse because: when overlapping regions > > >> are defined, the first region containing a given area of the frame > > >> applies. > > > > Right, yes. I've updated the comment appropriately. > > > > >>>> + for (int i = nb_rois - 1; i >= 0; i--) { > > >>>> + int startx, endx, starty, endy; > > >>>> float qoffset; > > >>>> > > >>>> + roi = (const AVRegionOfInterest*)(sd->data + > > >> roi->self_size * i);
another comment raised after discussing with Jun Zhao. Since we don't choose to check every roi->self_size, we need to do 'self_size = roi->self_size' at the beginning (where roi is sd->data[0]), and this line as: roi = (const AVRegionOfInterest*)(sd->data + self_size * i); > > >>>> + > > >>>> + starty = av_clip(roi->top / MB_SIZE, 0, mby); > > >>>> + endy = av_clip((frame->height - roi->bottom > > >> + MB_SIZE - 1) / > > >>>> MB_SIZE, 0, mby); > > >>>> + startx = av_clip(roi->left / MB_SIZE, 0, mbx); > > >>>> + endx = av_clip((frame->width - roi->right + > > >> MB_SIZE - 1) / > > >>>> MB_SIZE, 0, mbx); > > >>> > > >>> not quite understand why endx/endy is calculated so. > > >>> For example, for a 1920x1080 frame, and roi->top is 0, and roi->bottom > is > > >> 1080, then, > > >>> starty is 0, endy is 0, which make the following loop does not work. > > >> > > >> I think Mark use the (left/top) and (right/bottom) as the offset, like > > >> this: > > >> in the fig, (left/top) == (s1x, s1y), (right/bottom) ==(s2x,s2y) > > >> > > >> > > >> +-----------------------+------> w (x) > > >> | ^ | > > >> | | s1y | > > >> | V | > > >> | +***********+ | > > >> | s1x * * s2x| > > >> |<--> * ROI *<-->| > > >> | * * | > > >> | +***********+ | > > >> | ^ | > > >> | | s2y | > > >> | V | > > >> |-----------------------+ > > >> | > > >> V > > >> > > >> h (y) > > >> > > > > > > thanks, I guess so. But, I'm not quite understand why use this style. > > > > This definition is what is in the current documentation: > > > <http://git.videolan.org/?p=ffmpeg.git;a=blob;f=libavutil/frame.h;h=8aa3e8 > > 8367ad3605033dbfe92a431d97e0834023;hb=HEAD#l215>. I followed that > > when writing the VAAPI support, and only afterwards realised that it didn't > > match what libx264 was doing. > > my fault, I just copied the comment, I min-understood it. I would prefer to > correct the documentation typo here. > > > > > I wouldn't mind a different way to define the rectangle if everyone agrees. > > This method matches cropping in AVFrame and various codecs like H.264. > > The current libx26[45] code instead defines the coordinates of the top left > > and bottom right of the region. A third alternative would be the > coordinates > > of the top left combined with a width and height, which would match some > > other filters as suggested by Moritz in the addroi thread (that was > > primarily > > talking about the filter option interface, but I don't think it's > > unreasonable > to > > want the API to match). > > I'm also ok to switch to top/left/width/height. > > > > > Thanks > > > > - Mark > > _______________________________________________ > > ffmpeg-devel mailing list > > ffmpeg-devel@ffmpeg.org > > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel