wm4 (2018-04-18): > There was a simple patch that would have solved that issue locally in > the UDP code.
This is not true. The patch would have fixed the author's use case but would have broken all applications that rely on empty UDP packets. Since it is about public API, we cannot assume anything about what applications do. A solution is only acceptable if it works for all cases and do not break existing applications. -- Nicolas George _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel