On 1/14/2018 7:46 AM, Henrik Gramner wrote: > On Sat, Jan 13, 2018 at 5:22 PM, Martin Vignali > <martin.vign...@gmail.com> wrote: >> +#define randomize_buffers(buf, size) \ >> + do { \ >> + int j; \ >> + uint8_t *tmp_buf = (uint8_t *)buf;\ >> + for (j = 0; j < size; j++) \ >> + tmp_buf[j] = rnd() & 0xFF; \ >> + } while (0) > > Typecast is redundant since everything is already uint8_t (unless you > plan to add more things that aren't). > > & 0xFF is redundant for bytes.
AV_WN32 should be used here to write all four bytes instead of wasting 24 bits from every random value generated. > >> +static void check_diff_bytes(LLVidEncDSPContext c) > [...] >> +static void check_sub_left_pred(LLVidEncDSPContext c) > > Struct arguments should generallly be passed by reference (pointer). > >> + if (!dst0 || !dst1) >> + fail(); > [...] >> + if (!dst0 || !dst1 || !src0) >> + fail(); > > fail() is used to signal that the currently tested function has failed > and shouldn't be used outside of the check_func() scope. In this case > it wouldn't even prevent segfaults by dereferencing the NULL pointers > anyway in case of malloc failure. > > Actually, you could get rid of malloc and just use fixed-size stack > buffers to simplify things. > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel