On Sat, Jan 13, 2018 at 5:22 PM, Martin Vignali <martin.vign...@gmail.com> wrote: > +#define randomize_buffers(buf, size) \ > + do { \ > + int j; \ > + uint8_t *tmp_buf = (uint8_t *)buf;\ > + for (j = 0; j < size; j++) \ > + tmp_buf[j] = rnd() & 0xFF; \ > + } while (0)
Typecast is redundant since everything is already uint8_t (unless you plan to add more things that aren't). & 0xFF is redundant for bytes. > +static void check_diff_bytes(LLVidEncDSPContext c) [...] > +static void check_sub_left_pred(LLVidEncDSPContext c) Struct arguments should generallly be passed by reference (pointer). > + if (!dst0 || !dst1) > + fail(); [...] > + if (!dst0 || !dst1 || !src0) > + fail(); fail() is used to signal that the currently tested function has failed and shouldn't be used outside of the check_func() scope. In this case it wouldn't even prevent segfaults by dereferencing the NULL pointers anyway in case of malloc failure. Actually, you could get rid of malloc and just use fixed-size stack buffers to simplify things. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel