On Wed, 29 Nov 2017 10:23:54 -0500 Compn <te...@mi.rr.com> wrote: > On Wed, 29 Nov 2017 15:58:29 +0100, wm4 <nfx...@googlemail.com> wrote: > > > On Tue, 28 Nov 2017 16:09:57 +0000 > > "Mironov, Mikhail" <mikhail.miro...@amd.com> wrote: > > > > > > I wanted to stay out of license issues and this forum is oriented more > > > towards > > > technical discussion but I can't resist putting my two cents: Yes, HW > > > manufactures > > > live out of HW sell. And yes, integration with products like ffmpeg > > > should benefit them (us). > > > But they(us) do not sell software. The enablement of HW acceleration adds > > > features to ffmpeg project. > > > And we do it ourselves. We also intend to contribute more. So it is > > > mutually beneficial. Isn't it? > > > > Well, don't worry too much. > > as an mplayer user who had to go looking to find a bunch of sdk headers > and hope that the instructions written 2 years ago still point to a > working URL, i feel a lot of pain in this thread. > > svn has svn externals, where a svn checkout would pull from other svn > repositories. > > i am assuming git has the same thing? if so these headers could go in > an external repo, but a ffmpeg git pull would pull them down? are there > any objections to that ? > > that would cut down on our objections and maintainership and git > history concerns... i think? so long as its easy for non amd users to > flip a config switch to disable pulling those amd headers down.
The ffmpeg repository is for the ffmpeg code, it's not a meta build system. But anyone is free to propose a repository with a script that automatically pulls in most dependencies and builds ffmpeg. There are actually a lot of those around for various software, but if you feel like having an "official" one would improve the situation, go ahead. Regarding non-working URLs, that can happen with external repositories too, of course. For important enough stuff we could host them alongside the ffmpeg repository, and we could indeed create a "vendor-sdks" git repository, that would contain AMD, nvidia, and avisynth headers. The point is that none of this should clutter the ffmpeg repo itself. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel