Am 27.11.2017 um 03:15 schrieb Mironov, Mikhail:
Hi, I would like to summarize thoughts on several threads on this forum related to the issue of including AMD/AMF header file into FFmpeg source tree. It looks like they reflect some policies formal or informal. Mark tried to create some policy regarding this issue but wasn't successful. I believe a policy is always created to reach some goal. So my summary will be in form of triad: policy->goal->possible action I will skip all arguments, you already read them. #1 policy: do not include external headers goal: minimize maintenance efforts and increase stability of the project action: remove NVidia headers #2 policy: keep certain headers in the tree based on some criteria goal: provide certain level of convenience for ordinary users action: include AMD header #3 policy: do whatever is needed to achieve the goal goal: achieve neutrality in relation to HW vendors action: remove NVidia headers or add AMD headerSince these policies contradict each other, some priorities should be set and I don't know how to do it. Personally I like #2 the most, but this is not my call. But my point is that by keeping NVidia headers in the tree and not allowing AMD header, FFmpeg development team breaks all three policies and do not achieve any goal. If this is what you want maybe you should state this explicitly on the "About" page as Mark suggested: "No external headers may be added to the ffmpeg tree, unless they are for AviSynth or Nvidia" At least it will be clear for all users and developers. You may say that you will include only headers hard to get. But does it mean that AMD must obscure access to the headers to be included? I hope not.
I also want to mention, while I prefer to include the header, if the final decision is to get rid of them(which imo is the only viable other option), I will not fight that.
In that case I would move the nvidia headers to a repository on github.com/FFmpeg, if that's ok with everyone, to keep them in a somewhat ffmpeg-official state.
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