> > > > I also noticed that recently there is a lot of activity to add full Nvidia > decoders to FFmpeg (VC1, MPEG4, VP8, VP9 etc.). > > I am guessing this is to overcome DXVA or VAAPI shortcoming. What about > AMD? We also have them. > > > > > > DXVA2/D3D11VA work perfectly fine, on Windows i see no huge reason to > use NVDEC (and the same can probably be said for whatever AMD > solution) - and in fact from a user (and developer) perspective its much nicer > to just use the same hwaccel on all hardware. But Linux is another matter. I > don't know how well AMD works with VAAPI or VDPAU (if at all), but at least > for NVIDIA VDPAU has its issues and VAAPI is not supported at all (except > with a VAAPI VDPAU adapter, which has the same issues, obviously) > > Until you guys actually provide Linux support, adding a HWAccel might not be > that advantageous for the user-base.
Thanks for the explanations. I don’t want to add more codecs just for sake of adding. I will check if DXVA2/D3D11VA implementation has shortcomings and propose additions only if it is really needed. The same on Linux: we will see what driver team will provide on Linux and if AMF-based codec are needed to be integrated. I will concentrate more on GPU color converter filter: with it user should be able to create fully accelerated pipeline. > > - Hendrik > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel Thanks, Mikhail _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel