On Tue, Nov 14, 2017 at 6:45 PM, Mark Thompson <s...@jkqxz.net> wrote:
>
> Decode via D3D11 does work for me on Windows 7 with both AMD and Intel; I 
> don't know anything about how, though.  (I don't really care about Windows 7 
> - this was just a set of parts mashed together into a working machine for 
> testing, the Windows 7 install is inherited from elsewhere.)

Even with the platform update, D3D11 on Windows 7 does not support
NV12 textures. All you could potentially decode into is the opaque
format, but thats not much fun at all.

- Hendrik
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