2017-09-27 17:21 GMT+02:00 Josh de Kock <j...@itanimul.li>: > On 27/09/2017 16:17, Carl Eugen Hoyos wrote: >> 2017-09-27 17:15 GMT+02:00 wm4 <nfx...@googlemail.com>: >>> On Wed, 27 Sep 2017 17:08:06 +0200 >>> Carl Eugen Hoyos <ceffm...@gmail.com> wrote: >>> >>>> 2017-09-27 15:18 GMT+02:00 Josh de Kock <j...@itanimul.li>: >>>> >>>>> There is no point of having these output devices as all the >>>>> functionality is contained in the 'ffplay' tool. >>>> >>>> I use at least sdl and opengl regularly for tests that cannot >>>> be done with ffplay. >>> >>> How does it make sense to use those for testing >> >> FFplay only supports a limited set of pix_fmts, >> contrary to those devices. > > So if there is pix_fmt parity then I can remove OpenGL, and SDL2?
No, but you can mark my argument as obsolete. > This should be simple enough. Sure? I was more under the assumption that this is simply impossible. (Until SDL3) Carl Eugen _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel