Le duodi 2 nivôse, an CCXXV, James Almer a écrit : > Signed-off-by: James Almer <jamr...@gmail.com> > --- > libavcodec/pixlet.c | 6 +++--- > 1 file changed, 3 insertions(+), 3 deletions(-) > > diff --git a/libavcodec/pixlet.c b/libavcodec/pixlet.c > index c5d37bb..c1bd321 100644 > --- a/libavcodec/pixlet.c > +++ b/libavcodec/pixlet.c > @@ -457,7 +457,7 @@ static void postprocess_luma(AVFrame *frame, int w, int > h, int depth) > uint16_t *dsty = (uint16_t *)frame->data[0]; > int16_t *srcy = (int16_t *)frame->data[0]; > ptrdiff_t stridey = frame->linesize[0] / 2; > - const float factor = 1. / ((1 << depth) - 1); > + const float factor = 1.0f / ((1 << depth) - 1);
Any reason, here and everywhere, to do it that way and not the other way around, i.e. change all floats to doubles? There are only a 32-cells array and a few local variables, so memory is not a concern. Regards, -- Nicolas George
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