On Fri, Oct 14, 2016 at 18:09:51 +0000, Greg Rowe wrote: > In the attached patch I've tried to make all of the changes you've > pointed out. I also renamed tone_hz to tone_frequency on Moritz > Barsnick's suggestion.
You attached the old patch. ;-) > Is there a good way to generate the tone while avoiding floating > point operations? Good point: libavfilter/asrc_sine.c does exactly that, if I understand the code correctly. And avoids math.h's sin() by creating a lookup table. (I'm not sure whether your patch should have included math.h explicitly. It was probably pulled in via avutil headers.) Now I think you would be duplicating some stuff from there. Perhaps something to be put into common functions and reused? > I removed the unrelated changes. They might be worthwhile anyway, later then. Moritz _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel