On 8/30/16, Nicolas George <geo...@nsup.org> wrote: > Le quartidi 14 fructidor, an CCXXIV, Paul B Mahol a ecrit : >> the filter frame multithreading would just internally, in filter context >> cache frames, once enough frames are in cache - call workers and be done, >> repeat. At eof call workers on remaining frames in cache. > > I have no idea how much thought you have already given to it, but I am > pretty sure it is not as simple as that with the current architecture. By > far.
Yes, it is very simple. You just need to allocate own buffers that would be needed by filter. Than you just call ctx->internal->execute()... > In the meantime, I finally got the non-recursive version passing FATE. Here > are the raw patch, so that people can have an idea what this is all about. > There is still a lot of cleanup and documentation to do, as you can see. Does this fixes buffer queue overflow for specific scenarios? _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel