On 03.04.2016 21:37, Marton Balint wrote:
> Insertion of silence was a bit broken since
> df34b700981de606ca4847e1ed0bfdf9ac3e9104 because the info whether or not the
> source buffer supposed to be silence must be kept between callbacks. Failing 
> to
> do so causes rogue samples from the last buffer to be presented, I guess even 
> a
> crash can occur under some circumstances.
> 
> This patch uses a NULL audio_buf to keep the silence state across audio
> callbacks.
> 
> Signed-off-by: Marton Balint <c...@passwd.hu>
> ---
>  ffplay.c | 8 ++++----
>  1 file changed, 4 insertions(+), 4 deletions(-)

mea culpa
LGFM

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