On Sun, Apr 03, 2016 at 09:37:58PM +0200, Marton Balint wrote: > Insertion of silence was a bit broken since > df34b700981de606ca4847e1ed0bfdf9ac3e9104 because the info whether or not the > source buffer supposed to be silence must be kept between callbacks. Failing > to > do so causes rogue samples from the last buffer to be presented, I guess even > a > crash can occur under some circumstances. > > This patch uses a NULL audio_buf to keep the silence state across audio > callbacks. > > Signed-off-by: Marton Balint <c...@passwd.hu> > --- > ffplay.c | 8 ++++---- > 1 file changed, 4 insertions(+), 4 deletions(-)
slightly off topic but does it sound better to repeat the last packet or to fill in silence for damaged packets ? [....] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB No snowflake in an avalanche ever feels responsible. -- Voltaire
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