On Tue, 5 Jan 2016 21:03:14 +0100 (CET) Marton Balint <c...@passwd.hu> wrote:
> On Tue, 5 Jan 2016, Roger Pack wrote: > > > On 1/2/16, Marton Balint <c...@passwd.hu> wrote: > >> Hi, > >> > >> To anybody who is interested, I have pushed my experimental SDL2 branch of > >> ffplay to github. (https://github.com/cus/ffplay.git) > >> > >> SDL2 completely replaced SDL_Overlay with 3D textures, so with SDL2 it is > >> possible to: > >> - Use textures with odd width/height > >> - Use RGB textures, not only YUV > >> - Use the renderer to present subtitles with alpha channel > >> on top of the video instead of software blending > > > > Perhaps you could update the "sdl out" filter as well? :) > > I guess that shouldn't be too hard, but is there anybody who thinks that > we should NOT drop SDL1 support? Because if there is, then I am less > motivated doing it... AFAIK SDL 1 is unmaintained now. I'm not sure why anyone would explicitly want SDL 1 over 2. And trying to support both would be an unholy mess. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel