On 02.01.2016 23:27, Marton Balint wrote: > To anybody who is interested, I have pushed my experimental SDL2 branch of > ffplay > to github. (https://github.com/cus/ffplay.git) > > SDL2 completely replaced SDL_Overlay with 3D textures, so with SDL2 it is > possible to: > - Use textures with odd width/height > - Use RGB textures, not only YUV > - Use the renderer to present subtitles with alpha channel on top of the > video instead > of software blending
Oh, cool! (SDL1 is getting old...) > Also because of using 3D, on platfroms where SDL overlay was software emulated > (notably windows), the user should get much better expreience. > > Because of the relatively huge differences between SDL and SDL2, it seems > unreasonable > to work toward an ffplay wich supports both at the same time, so if we do > want to switch > to SDL2, we will probably have to drop SDL1 support. libsdl2 has been available in Debian since 2012. Assuming this code works with such old versions of SDL2 I think dropping SDL1 support is no big problem. Best regards, Andreas _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel