On Fri, Nov 13, 2015 at 6:24 PM, Ganesh Ajjanagadde <gajja...@mit.edu> wrote: > On Fri, Nov 13, 2015 at 6:17 PM, Michael Niedermayer > <mich...@niedermayer.cc> wrote: >> On Fri, Nov 13, 2015 at 11:42:31AM -0500, Ganesh Ajjanagadde wrote: >>> This guarantees a "best effort precision". >>> >>> Signed-off-by: Ganesh Ajjanagadde <gajjanaga...@gmail.com> >>> --- >>> libavcodec/faandct.c | 29 +++++++++++++---------------- >>> 1 file changed, 13 insertions(+), 16 deletions(-) >>> >>> diff --git a/libavcodec/faandct.c b/libavcodec/faandct.c >>> index 473bc1d..c8ea328 100644 >>> --- a/libavcodec/faandct.c >>> +++ b/libavcodec/faandct.c >>> @@ -31,23 +31,20 @@ >>> >>> typedef float FLOAT; >>> >>> -//numbers generated by simple c code (not as accurate as they could be) >>> -/* >>> -for(i=0; i<8; i++){ >>> - printf("#define B%d %1.20llf\n", i, (long >>> double)1.0/(cosl(i*acosl(-1.0)/(long double)16.0)*sqrtl(2))); >>> -} >>> +/* numbers generated by arbitrary precision arithmetic followed by >>> truncation >>> +to 36 fractional digits (enough for a 128-bit IEEE quad, see >>> /usr/include/math.h >>> +for this approach). This guarantees a "best effort precision". >>> */ >>> -#define B0 1.00000000000000000000 >>> -#define B1 0.72095982200694791383 // (cos(pi*1/16)sqrt(2))^-1 >>> -#define B2 0.76536686473017954350 // (cos(pi*2/16)sqrt(2))^-1 >>> -#define B3 0.85043009476725644878 // (cos(pi*3/16)sqrt(2))^-1 >>> -#define B4 1.00000000000000000000 // (cos(pi*4/16)sqrt(2))^-1 >>> -#define B5 1.27275858057283393842 // (cos(pi*5/16)sqrt(2))^-1 >>> -#define B6 1.84775906502257351242 // (cos(pi*6/16)sqrt(2))^-1 >>> -#define B7 3.62450978541155137218 // (cos(pi*7/16)sqrt(2))^-1 >>> - >>> - >>> -#define A1 0.70710678118654752438 // cos(pi*4/16) >>> +#define B0 1.000000000000000000000000000000000000L >>> +#define B1 0.720959822006947913789091890943021267L // >>> (cos(pi*1/16)sqrt(2))^-1 >>> +#define B2 0.765366864730179543456919968060797734L // >>> (cos(pi*2/16)sqrt(2))^-1 >>> +#define B3 0.850430094767256448766702844371412325L // >>> (cos(pi*3/16)sqrt(2))^-1 >>> +#define B4 1.000000000000000000000000000000000000L // >>> (cos(pi*4/16)sqrt(2))^-1 >>> +#define B5 1.272758580572833938461007018281767032L // >>> (cos(pi*5/16)sqrt(2))^-1 >>> +#define B6 1.847759065022573512256366378793576574L // >>> (cos(pi*6/16)sqrt(2))^-1 >>> +#define B7 3.624509785411551372409941227504289587L // >>> (cos(pi*7/16)sqrt(2))^-1 >> >> iam not sure how portable x.yL is >> otherwise should be ok > > Technically C89, see e.g > http://port70.net/~nsz/c/c89/c89-draft.html#3.1.3.1, wikipedia, or > http://en.cppreference.com/w/cpp/language/floating_literal. > Nevertheless, will wait for comments especially from people who use > Microsoft stuff.
Is portable, since recent commit by me a5202bc9 for the Bessel function from boost has such a literal (line 118, swresample/resample) and does not seem to have caused build failures anywhere. Actually, there the L was an artifact left over from Boost and I will remove it. Will push in light of this. Also will push the trivial removal of the L leftover in swresample. > >> >> [...] >> -- >> Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB >> >> Its not that you shouldnt use gotos but rather that you should write >> readable code and code with gotos often but not always is less readable >> >> _______________________________________________ >> ffmpeg-devel mailing list >> ffmpeg-devel@ffmpeg.org >> http://ffmpeg.org/mailman/listinfo/ffmpeg-devel >> _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel