On Fri, Nov 13, 2015 at 6:17 PM, Michael Niedermayer <mich...@niedermayer.cc> wrote: > On Fri, Nov 13, 2015 at 11:42:31AM -0500, Ganesh Ajjanagadde wrote: >> This guarantees a "best effort precision". >> >> Signed-off-by: Ganesh Ajjanagadde <gajjanaga...@gmail.com> >> --- >> libavcodec/faandct.c | 29 +++++++++++++---------------- >> 1 file changed, 13 insertions(+), 16 deletions(-) >> >> diff --git a/libavcodec/faandct.c b/libavcodec/faandct.c >> index 473bc1d..c8ea328 100644 >> --- a/libavcodec/faandct.c >> +++ b/libavcodec/faandct.c >> @@ -31,23 +31,20 @@ >> >> typedef float FLOAT; >> >> -//numbers generated by simple c code (not as accurate as they could be) >> -/* >> -for(i=0; i<8; i++){ >> - printf("#define B%d %1.20llf\n", i, (long >> double)1.0/(cosl(i*acosl(-1.0)/(long double)16.0)*sqrtl(2))); >> -} >> +/* numbers generated by arbitrary precision arithmetic followed by >> truncation >> +to 36 fractional digits (enough for a 128-bit IEEE quad, see >> /usr/include/math.h >> +for this approach). This guarantees a "best effort precision". >> */ >> -#define B0 1.00000000000000000000 >> -#define B1 0.72095982200694791383 // (cos(pi*1/16)sqrt(2))^-1 >> -#define B2 0.76536686473017954350 // (cos(pi*2/16)sqrt(2))^-1 >> -#define B3 0.85043009476725644878 // (cos(pi*3/16)sqrt(2))^-1 >> -#define B4 1.00000000000000000000 // (cos(pi*4/16)sqrt(2))^-1 >> -#define B5 1.27275858057283393842 // (cos(pi*5/16)sqrt(2))^-1 >> -#define B6 1.84775906502257351242 // (cos(pi*6/16)sqrt(2))^-1 >> -#define B7 3.62450978541155137218 // (cos(pi*7/16)sqrt(2))^-1 >> - >> - >> -#define A1 0.70710678118654752438 // cos(pi*4/16) >> +#define B0 1.000000000000000000000000000000000000L >> +#define B1 0.720959822006947913789091890943021267L // >> (cos(pi*1/16)sqrt(2))^-1 >> +#define B2 0.765366864730179543456919968060797734L // >> (cos(pi*2/16)sqrt(2))^-1 >> +#define B3 0.850430094767256448766702844371412325L // >> (cos(pi*3/16)sqrt(2))^-1 >> +#define B4 1.000000000000000000000000000000000000L // >> (cos(pi*4/16)sqrt(2))^-1 >> +#define B5 1.272758580572833938461007018281767032L // >> (cos(pi*5/16)sqrt(2))^-1 >> +#define B6 1.847759065022573512256366378793576574L // >> (cos(pi*6/16)sqrt(2))^-1 >> +#define B7 3.624509785411551372409941227504289587L // >> (cos(pi*7/16)sqrt(2))^-1 > > iam not sure how portable x.yL is > otherwise should be ok
Technically C89, see e.g http://port70.net/~nsz/c/c89/c89-draft.html#3.1.3.1, wikipedia, or http://en.cppreference.com/w/cpp/language/floating_literal. Nevertheless, will wait for comments especially from people who use Microsoft stuff. > > [...] > -- > Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB > > Its not that you shouldnt use gotos but rather that you should write > readable code and code with gotos often but not always is less readable > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel