Romain Beauxis via ffmpeg-devel (HE12025-10-21): > is it possible > to use STL and avoid linking with libstc++?
It is possible to use the data structures and algorithms of the STL, which are the key to the performance gains, by implementing them in libavutil. We can even gain a little more performance by making them more specifically suited to our needs and style. Regards, -- Nicolas George _______________________________________________ ffmpeg-devel mailing list -- [email protected] To unsubscribe send an email to [email protected]
