On 2024/06/25 22:27, Paul B Mahol wrote:
On Tue, Jun 25, 2024 at 3:17 PM Dennis Mungai <dmng...@gmail.com> wrote:
On Tue, 25 Jun 2024 at 16:07, Paul B Mahol <one...@gmail.com> wrote:
On Tue, Jun 25, 2024 at 2:47 PM Dennis Mungai <dmng...@gmail.com> wrote:
On Sun, 28 Jun 2020 at 16:59, James Almer <jamr...@gmail.com> wrote:
On 6/27/2020 7:54 AM, Paul B Mahol wrote:
On 6/26/20, James Almer <jamr...@gmail.com> wrote:
On 6/26/2020 4:16 PM, Lynne wrote:
Jun 26, 2020, 19:05 by jamr...@gmail.com:
On 6/26/2020 1:58 PM, Paul B Mahol wrote:
On 6/26/20, James Almer <jamr...@gmail.com> wrote:
On 6/26/2020 1:13 PM, Paul B Mahol wrote:
On 6/26/20, Paul B Mahol <one...@gmail.com> wrote:
On 6/24/20, Paul B Mahol <one...@gmail.com> wrote:
Signed-off-by: Paul B Mahol <one...@gmail.com>
---
Please test it and reports benchmark results on non toyish GPUs.
Please, I really need it!
Why nobody wants to help?
This makes me really really sad.
I can try. Can you give an example command line with a publicly
available sample?
You can use any sample, samples are irrelevant. just report resolution
used.
Also compare with CPU solution with just v360 filter.
For yuv420p inputs:
ffmpeg -init_hw_device vulkan=vulkan -i INPUT -filter_hw_device vulkan
-vf
hwupload,v360_vulkan=fisheye:e:ih_fov=180:iv_fov=180:w=2048:h=1024,hwdownload,format=yuv420p
-f null -
ffmpeg -i INPUT -vf v360=fisheye:e:ih_fov=180:iv_fov=180:w=2048:h=1024 -f null -
Just make sure that you get same output resolution in both cases. If
not, adjust w/h accordingly.
I'm getting a segfault on vkGetInstanceProcAddr, and i don't know if
it's your filter or some issue in the driver. gdb is not being helpful.
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Can you test again but replace EXT_EXTERNAL_HOST_MEMORY in
optional_device_exts
with EXT_NO_FLAG?
Applying
diff --git a/libavutil/hwcontext_vulkan.c b/libavutil/hwcontext_vulkan.c
index 5e51d0390f..49fb7827ba 100644
--- a/libavutil/hwcontext_vulkan.c
+++ b/libavutil/hwcontext_vulkan.c
@@ -228,7 +228,7 @@ static const VulkanOptExtension optional_device_exts[]
= {
{ VK_EXT_EXTERNAL_MEMORY_DMA_BUF_EXTENSION_NAME,
EXT_EXTERNAL_DMABUF_MEMORY, },
{ VK_EXT_IMAGE_DRM_FORMAT_MODIFIER_EXTENSION_NAME,
EXT_DRM_MODIFIER_FLAGS, },
{ VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME,
EXT_EXTERNAL_FD_SEM, },
- { VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME,
EXT_EXTERNAL_HOST_MEMORY, },
+ { VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME,
EXT_NO_FLAG, },
};
/* Converts return values to strings */
I still get a segfault:
Thread 1 received signal SIGSEGV, Segmentation fault.
0x00007ff8ed9274c0 in vkGetInstanceProcAddr ()
from
C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvoglv64.dll
Debug output shows
[AVHWDeviceContext @ 000001532a762800] GPU listing:
[AVHWDeviceContext @ 000001532a762800] 0: GeForce GTX 1660 (discrete)
(0x2184)
[AVHWDeviceContext @ 000001532a762800] Using queue family 0 (total queues:
16) for graphics
[AVHWDeviceContext @ 000001532a762800] QF 0 flags: (graphics)
(compute) (transfers) (sparse)
[AVHWDeviceContext @ 000001532a762800] Using queue family 2 (total queues:
8) for compute
[AVHWDeviceContext @ 000001532a762800] QF 2 flags: (compute)
(transfers) (sparse)
[AVHWDeviceContext @ 000001532a762800] Using queue family 1 (total queues:
2) for transfers
[AVHWDeviceContext @ 000001532a762800] QF 1 flags: (transfers)
(sparse)
[AVHWDeviceContext @ 000001532a762800] Using device extension
"VK_EXT_external_memory_host"
[AVHWDeviceContext @ 000001532a762800] Using device extension
VK_EXT_external_memory_host
[AVHWDeviceContext @ 000001532a762800] Using device: GeForce GTX 1660
[AVHWDeviceContext @ 000001532a762800] Alignments:
[AVHWDeviceContext @ 000001532a762800]
optimalBufferCopyRowPitchAlignment: 1
[AVHWDeviceContext @ 000001532a762800] minMemoryMapAlignment: 64
And crashes right after printing:
[Parsed_v360_vulkan_1 @ 000001532abd5c80] Shader v360_compute linked!
Size: 5508 bytes
I'm using the latest driver, 451.48, on Windows 10 2004.
So other vulkan filters, like vulkan_chromaber works for you?
All fail the same way in vkGetInstanceProcAddr, so the issue is in
hwcontext.
Lynne should be able to test/bench this filter.
Hello Paul, et al,
Any updates on this filter?
I'm no longer working on FFmpeg.
The v360_opencl filter got in more useful state but due complete lack of
interest in it from users, I forgot about its existence.
The v360_vulkan filter is probably in worse shape than v360_opencl filter
and 0/negative interest, and I forgot about its existence too.
Is there an FFmpeg tree with v360_opencl (or a similar filter) out there?
I can give you patches/files for both v360 vulkan and opencl filter if you
want to hack on it.
But I will not adapt them for free to current library versions, nor provide
any kind of free support for it.
I tested v360_opencl filter with slight modification to your patch.
It works, but it generates different output from v360 filter.
For example, I tested a sample GoPro Max 360 video on:
https://drive.google.com/drive/folders/1DlP6FVw-O6AIm6O0nSsC-mIoCrEBtmdG
ffmpeg -i GS010010.360 -init_hw_device opencl:0.0 -vf
"hwupload,v360_opencl=yaw=90,hwdownload,format=yuvj420p" output-v360cl.mkv
ffmpeg -i GS010010.360 -vf v360=yaw=90 output-v360.mkv
I'm not sure which is correct, but I feel the output of v360_opencl filter is
better.
A GPU-accelerated v360 filter is definitely useful to test and implement.
Definitely more useful than the DNN stack in FFmpeg (by leaps and bounds)
as far as applicability is concerned.
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