On 6/22/2024 8:15 PM, James Almer wrote:
We need a way to signal the frame has a single view that doesn't map to any
particular eye, and it should be the default one.

Signed-off-by: James Almer <jamr...@gmail.com>
---
  libavutil/stereo3d.c | 1 +
  libavutil/stereo3d.h | 5 +++++
  2 files changed, 6 insertions(+)

diff --git a/libavutil/stereo3d.c b/libavutil/stereo3d.c
index 19e81e4124..37cf093099 100644
--- a/libavutil/stereo3d.c
+++ b/libavutil/stereo3d.c
@@ -71,6 +71,7 @@ static const char * const stereo3d_view_names[] = {
      [AV_STEREO3D_VIEW_PACKED] = "packed",
      [AV_STEREO3D_VIEW_LEFT]   = "left",
      [AV_STEREO3D_VIEW_RIGHT]  = "right",
+    [AV_STEREO3D_VIEW_MONO]   = "monoscopic",
  };
static const char * const stereo3d_primary_eye_names[] = {
diff --git a/libavutil/stereo3d.h b/libavutil/stereo3d.h
index 00a5c3900e..9a004d88a1 100644
--- a/libavutil/stereo3d.h
+++ b/libavutil/stereo3d.h
@@ -156,6 +156,11 @@ enum AVStereo3DView {
       * Frame contains only the right view.
       */
      AV_STEREO3D_VIEW_RIGHT,
+
+    /**
+     * Frame is monoscopic.
+     */
+    AV_STEREO3D_VIEW_MONO,
  };
/**

Looking more into this, i don't know if this is a good idea, or even backwards compatible. AVStereo3DView is right now only ever looked at if type is not 2D, so adding a view that only applies to 2D seems pointless. And if we make it the default, users (wrongly) making the assumption packed view is the default will find themselves with a 3D type signaling a monoscopic view.

For now I'll apply patch 2 adding unspec type plus the patches that don't deal with the view added here, unless there are objections.
_______________________________________________
ffmpeg-devel mailing list
ffmpeg-devel@ffmpeg.org
https://ffmpeg.org/mailman/listinfo/ffmpeg-devel

To unsubscribe, visit link above, or email
ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".

Reply via email to