We need a way to signal the frame has a single view that doesn't map to any particular eye, and it should be the default one.
Signed-off-by: James Almer <jamr...@gmail.com> --- libavutil/stereo3d.c | 1 + libavutil/stereo3d.h | 5 +++++ 2 files changed, 6 insertions(+) diff --git a/libavutil/stereo3d.c b/libavutil/stereo3d.c index 19e81e4124..37cf093099 100644 --- a/libavutil/stereo3d.c +++ b/libavutil/stereo3d.c @@ -71,6 +71,7 @@ static const char * const stereo3d_view_names[] = { [AV_STEREO3D_VIEW_PACKED] = "packed", [AV_STEREO3D_VIEW_LEFT] = "left", [AV_STEREO3D_VIEW_RIGHT] = "right", + [AV_STEREO3D_VIEW_MONO] = "monoscopic", }; static const char * const stereo3d_primary_eye_names[] = { diff --git a/libavutil/stereo3d.h b/libavutil/stereo3d.h index 00a5c3900e..9a004d88a1 100644 --- a/libavutil/stereo3d.h +++ b/libavutil/stereo3d.h @@ -156,6 +156,11 @@ enum AVStereo3DView { * Frame contains only the right view. */ AV_STEREO3D_VIEW_RIGHT, + + /** + * Frame is monoscopic. + */ + AV_STEREO3D_VIEW_MONO, }; /** -- 2.45.2 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".