May 11, 2023, 18:30 by an...@khirnov.net: > Quoting Lynne (2023-04-24 17:56:38) > >> From 786a7d08bc90a88f77057fc31d0943dcb91e4558 Mon Sep 17 00:00:00 2001 >> From: Lynne <d...@lynne.ee> >> Date: Thu, 22 Dec 2022 17:37:51 +0100 >> Subject: [PATCH 53/97] vulkan: add support for retrieving queue, query and >> video properties >> >> --- >> libavutil/vulkan.c | 87 ++++++++++++++++++++++++++++++------ >> libavutil/vulkan.h | 14 ++++-- >> libavutil/vulkan_functions.h | 1 + >> 3 files changed, 85 insertions(+), 17 deletions(-) >> >> diff --git a/libavutil/vulkan.c b/libavutil/vulkan.c >> index de0c300c0e..d045ff83c1 100644 >> --- a/libavutil/vulkan.c >> +++ b/libavutil/vulkan.c >> @@ -108,8 +108,9 @@ const char *ff_vk_ret2str(VkResult res) >> #undef CASE >> } >> >> -void ff_vk_load_props(FFVulkanContext *s) >> +int ff_vk_load_props(FFVulkanContext *s) >> { >> + uint32_t qc = 0; >> FFVulkanFunctions *vk = &s->vkfn; >> >> s->driver_props = (VkPhysicalDeviceDriverProperties) { >> @@ -120,8 +121,48 @@ void ff_vk_load_props(FFVulkanContext *s) >> .pNext = &s->driver_props, >> }; >> >> + >> vk->GetPhysicalDeviceProperties2(s->hwctx->phys_dev, &s->props); >> vk->GetPhysicalDeviceMemoryProperties(s->hwctx->phys_dev, &s->mprops); >> + vk->GetPhysicalDeviceQueueFamilyProperties2(s->hwctx->phys_dev, &qc, >> s->qf_props); >> + >> + if (s->qf_props) >> + return 0; >> + >> + s->qf_props = av_mallocz(sizeof(*s->qf_props)*qc); >> > > av_calloc() >
Fixed (for all 3). > > Also, wouldn't it be better to allocate a single array of > { qf_props; query_props; video_props; } > No, the way they're read requires the array to be contiguous. >> diff --git a/libavutil/vulkan.h b/libavutil/vulkan.h >> index 4bd1c9fc00..4c38dbc2e6 100644 >> --- a/libavutil/vulkan.h >> +++ b/libavutil/vulkan.h >> @@ -216,6 +216,9 @@ typedef struct FFVulkanContext { >> VkPhysicalDeviceProperties2 props; >> VkPhysicalDeviceDriverProperties driver_props; >> VkPhysicalDeviceMemoryProperties mprops; >> + VkQueueFamilyQueryResultStatusPropertiesKHR *query_props; >> + VkQueueFamilyVideoPropertiesKHR *video_props; >> + VkQueueFamilyProperties2 *qf_props; >> > > How does the user of these know how many elements are in each array? > They don't have to, we read the total number of queues available for the device, so all indices are always available. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".