On Sun, Jun 14, 2015 at 11:40 AM, Andreas Cadhalpun
<andreas.cadhal...@googlemail.com> wrote:
> Also use the frame pixel format instead of the one from the codec
> context, which is more robust.

Does this fix anything in particular or is just as precaution?

> Signed-off-by: Andreas Cadhalpun <andreas.cadhal...@googlemail.com>
> ---
>  libavcodec/h264_slice.c | 6 ++++--
>  1 file changed, 4 insertions(+), 2 deletions(-)
>
> diff --git a/libavcodec/h264_slice.c b/libavcodec/h264_slice.c
> index 0c0812f..0183b9c 100644
> --- a/libavcodec/h264_slice.c
> +++ b/libavcodec/h264_slice.c
> @@ -1552,12 +1552,14 @@ int ff_h264_decode_slice_header(H264Context *h, 
> H264SliceContext *sl)
>               * vectors.  Given we are concealing a lost frame, this probably
>               * is not noticeable by comparison, but it should be fixed. */
>              if (h->short_ref_count) {
> -                if (prev) {
> +                if (prev && h->short_ref[0]->f->width == prev->f->width
> +                    && h->short_ref[0]->f->height == prev->f->height
> +                    && h->short_ref[0]->f->format == prev->f->format) {

nit: the && should be at the end of the line (if alignment is a
concern, prev may be on its own line)
no need to resend, it will be fixed by whoever pushes this
-- 
Vittorio
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