On date Tuesday 2015-06-02 22:03:24 +0200, Hendrik Leppkes encoded: > On Tue, Jun 2, 2015 at 10:02 PM, Hendrik Leppkes <h.lepp...@gmail.com> wrote: [...] > >>> So after rechecking, I realized that I was using the gcc defined in > >>> the MinGW32 directory. Compilation with MSYS2 went fine, with and > >>> without the patch. > >>> > >>> I'm going to push the patch today if there are no objections. > >> > >> Is there any value left to the patch? I'm a bit suspicious about > >> changing the window (I don't know if there's any significance to it). > > > > Which window you use is totally irrelevant, it just needs some window > > to receive window events. You could also create one just for that > > task, but thats kinda silly to do. > > > > That is to say, its irrelevant since that D3D device is not used for > rendering, anyway.
Pushed, we gain with MinGW and it doesn't seem we lose nothing with MinGW64. -- FFmpeg = Fast Fascinating Minimalistic Practical Elfic Gadget _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel