On Sun, Aug 29, 2021 at 9:39 AM Paul Buxton <paulbuxton.m...@googlemail.com> wrote:
> Regarding the indentation. I think you mean adding whitespace to line up > the values? > I don't believe that is K&R, but sure. How far should I take it? Just the > initialisers in the structure you indicated, or should I try and line up > some of the accesses to other structure members, which I see some filters > (e.g. vf_guided) are doing? > Look all other filters, they all have nicely indented AVFilter entries. > > I will resolve the the other issues at the same time. > > Anything else? > Also look at general code style, space should be between ) and { > > On Sat, Aug 28, 2021 at 6:31 PM Paul B Mahol <one...@gmail.com> wrote: > >> >> >> On Fri, Aug 27, 2021 at 11:18 AM Paul Buxton < >> paulbuxton.m...@googlemail.com> wrote: >> >>> Signed-off-by: Paul Buxton <paulbuxton.m...@googlemail.com> >>> --- >>> doc/filters.texi | 12 ++ >>> libavfilter/Makefile | 1 + >>> libavfilter/allfilters.c | 1 + >>> libavfilter/version.h | 2 +- >>> libavfilter/vf_grayworld.c | 362 +++++++++++++++++++++++++++++++++++++ >>> 5 files changed, 377 insertions(+), 1 deletion(-) >>> create mode 100644 libavfilter/vf_grayworld.c >>> >>> diff --git a/doc/filters.texi b/doc/filters.texi >>> index 269f2920d1..bb20ff538e 100644 >>> --- a/doc/filters.texi >>> +++ b/doc/filters.texi >>> @@ -13054,6 +13054,18 @@ Set upper limit for video rate of output >>> stream, Default value is @var{25}. >>> This guarantee that output video frame rate will not be higher than >>> this value. >>> @end table >>> >>> +@section grayworld >>> +A color constancy filter that applies color correction based on the >>> grayworld assumption >>> + >>> +See: @url{ >>> https://www.researchgate.net/publication/275213614_A_New_Color_Correction_Method_for_Underwater_Imaging >>> } >>> + >>> +The algorithm uses linear light, so input >>> +data should be linearized beforehand (and possibly correctly tagged). >>> + >>> +@example >>> +ffmpeg -i INPUT -vf >>> zscale=transfer=linear,grayworld,zscale=transfer=bt709,format=yuv420p OUTPUT >>> +@end example >>> + >>> @section greyedge >>> A color constancy variation filter which estimates scene illumination >>> via grey edge algorithm >>> and corrects the scene colors accordingly. >>> diff --git a/libavfilter/Makefile b/libavfilter/Makefile >>> index 3166e70b58..1d86110d6b 100644 >>> --- a/libavfilter/Makefile >>> +++ b/libavfilter/Makefile >>> @@ -287,6 +287,7 @@ OBJS-$(CONFIG_GBLUR_FILTER) += >>> vf_gblur.o >>> OBJS-$(CONFIG_GEQ_FILTER) += vf_geq.o >>> OBJS-$(CONFIG_GRADFUN_FILTER) += vf_gradfun.o >>> OBJS-$(CONFIG_GRAPHMONITOR_FILTER) += f_graphmonitor.o >>> +OBJS-$(CONFIG_GRAYWORLD_FILTER) += vf_grayworld.o >>> OBJS-$(CONFIG_GREYEDGE_FILTER) += vf_colorconstancy.o >>> OBJS-$(CONFIG_GUIDED_FILTER) += vf_guided.o >>> OBJS-$(CONFIG_HALDCLUT_FILTER) += vf_lut3d.o framesync.o >>> diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c >>> index c49c831203..73e5fe1a41 100644 >>> --- a/libavfilter/allfilters.c >>> +++ b/libavfilter/allfilters.c >>> @@ -272,6 +272,7 @@ extern const AVFilter ff_vf_gblur; >>> extern const AVFilter ff_vf_geq; >>> extern const AVFilter ff_vf_gradfun; >>> extern const AVFilter ff_vf_graphmonitor; >>> +extern const AVFilter ff_vf_grayworld; >>> extern const AVFilter ff_vf_greyedge; >>> extern const AVFilter ff_vf_guided; >>> extern const AVFilter ff_vf_haldclut; >>> diff --git a/libavfilter/version.h b/libavfilter/version.h >>> index e9a76c5ac3..e3a86d9b01 100644 >>> --- a/libavfilter/version.h >>> +++ b/libavfilter/version.h >>> @@ -30,7 +30,7 @@ >>> #include "libavutil/version.h" >>> >>> #define LIBAVFILTER_VERSION_MAJOR 8 >>> -#define LIBAVFILTER_VERSION_MINOR 4 >>> +#define LIBAVFILTER_VERSION_MINOR 5 >>> #define LIBAVFILTER_VERSION_MICRO 100 >>> >>> >>> diff --git a/libavfilter/vf_grayworld.c b/libavfilter/vf_grayworld.c >>> new file mode 100644 >>> index 0000000000..b81dc2f28f >>> --- /dev/null >>> +++ b/libavfilter/vf_grayworld.c >>> @@ -0,0 +1,362 @@ >>> +/* >>> + * Copyright (c) 2021 Paul Buxton >>> + * >>> + * This file is part of FFmpeg. >>> + * >>> + * FFmpeg is free software; you can redistribute it and/or >>> + * modify it under the terms of the GNU Lesser General Public >>> + * License as published by the Free Software Foundation; either >>> + * version 2.1 of the License, or (at your option) any later version. >>> + * >>> + * FFmpeg is distributed in the hope that it will be useful, >>> + * but WITHOUT ANY WARRANTY; without even the implied warranty of >>> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU >>> + * Lesser General Public License for more details. >>> + * >>> + * You should have received a copy of the GNU Lesser General Public >>> + * License along with FFmpeg; if not, write to the Free Software >>> + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA >>> 02110-1301 USA >>> + */ >>> + >>> +/** >>> + * @file >>> + * Color correction filter based on >>> + * >>> https://www.researchgate.net/publication/275213614_A_New_Color_Correction_Method_for_Underwater_Imaging >>> + * >>> + */ >>> + >>> +#include "libavutil/imgutils.h" >>> +#include "libavutil/opt.h" >>> +#include "libavutil/pixdesc.h" >>> +#include "libavutil/intreadwrite.h" >>> + >>> +#include "avfilter.h" >>> +#include "drawutils.h" >>> +#include "formats.h" >>> +#include "internal.h" >>> +#include "video.h" >>> + >>> +typedef struct ThreadData { >>> + AVFrame *in, *out; >>> + float l_avg; >>> + float a_avg; >>> + float b_avg; >>> + const AVPixFmtDescriptor *desc; >>> + const AVPixFmtDescriptor *odesc; >>> +} ThreadData; >>> + >>> +typedef struct GrayWorldContext { >>> + const AVClass* class; >>> + float *tmpplab; >>> + int *line_count_pels; >>> + float *line_sum; >>> + >>> +} GrayWorldContext; >>> + >>> +#define OFFSET(x) offsetof(GrayWorldContext, x) >>> +#define FLAGS AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM | >>> AV_OPT_FLAG_RUNTIME_PARAM >>> +static const AVOption grayworld_options[] = {NULL}; >>> + >>> +AVFILTER_DEFINE_CLASS(grayworld); >>> + >>> +void compute_correction(GrayWorldContext *s, ThreadData *td); >>> +void apply_matrix(const float matrix[3][3], const float input[3], float >>> output[3]); >>> +void rgb2lab(const float rgb[3], float lab[3]); >>> +void lab2rgb(const float lab[3], float rgb[3]); >>> + >>> +static int query_formats(AVFilterContext *ctx) >>> +{ >>> + static const enum AVPixelFormat pix_fmts[] = { >>> + AV_PIX_FMT_GBRPF32, >>> + AV_PIX_FMT_GBRAPF32, >>> + AV_PIX_FMT_NONE, >>> + }; >>> + return ff_set_common_formats_from_list(ctx, pix_fmts); >>> +} >>> + >>> +void apply_matrix(const float matrix[3][3], const float input[3], float >>> output[3]) >>> +{ >>> + for (int row = 0; row < 3; ++row) { >>> + output[row] = matrix[row][0] * input[0] + matrix[row][1] * >>> input[1] + matrix[row][2] * input[2]; >>> + } >>> +} >>> + >>> +const float lms2lab[3][3] = { >>> + {0.5774, 0.5774, 0.5774}, >>> + {0.40825, 0.40825, -0.816458}, >>> + {0.707, -0.707, 0} >>> +}; >>> + >>> +const float lab2lms[3][3] = { >>> + {0.57735, 0.40825, 0.707}, >>> + {0.57735, 0.40825, -0.707}, >>> + {0.57735, -0.8165, 0} >>> +}; >>> + >>> +const float rgb2lms[3][3] = { >>> + {0.3811, 0.5783, 0.0402}, >>> + {0.1967, 0.7244, 0.0782}, >>> + {0.0241, 0.1288, 0.8444} >>> +}; >>> + >>> +const float lms2rgb[3][3] = { >>> + {4.4679, -3.5873, 0.1193}, >>> + {-1.2186, 2.3809, -0.1624}, >>> + {0.0497, -0.2439, 1.2045} >>> +}; >>> + >>> >> >> all those tables should be static. >> >> >>> +/** >>> + * Convert from Linear RGB to logspace LAB >>> + * >>> + * @param rgb Input array of rgb components >>> + * @param lab output array of lab components >>> + */ >>> +void rgb2lab(const float rgb[3], float lab[3]) >>> +{ >>> + float lms[3]; >>> + apply_matrix(rgb2lms, rgb, lms); >>> + lms[0] = logf(lms[0]); >>> + lms[1] = logf(lms[1]); >>> + lms[2] = logf(lms[2]); >>> + apply_matrix(lms2lab, lms, lab); >>> +} >>> + >>> +/** >>> + * Convert from Logspace LAB to Linear RGB >>> + * >>> + * @param lab input array of lab components >>> + * @param rgb output array of rgb components >>> + */ >>> +void lab2rgb(const float lab[3], float rgb[3]) >>> +{ >>> + float lms[3]; >>> + apply_matrix(lab2lms, lab, lms); >>> + lms[0] = expf(lms[0]); >>> + lms[1] = expf(lms[1]); >>> + lms[2] = expf(lms[2]); >>> + apply_matrix(lms2rgb, lms, rgb); >>> +} >>> + >>> +/** >>> + * >>> + * Convert a frame from linear RGB to logspace LAB, and accumulate >>> channel totals for each row >>> + * Convert from RGB -> lms using equation 4 in color transfer paper. >>> + * >>> + * @param ctx Filter context >>> + * @param arg Thread data pointer >>> + * @param jobnr job number >>> + * @param nb_jobs number of jobs >>> + */ >>> +static int convert_frame(AVFilterContext *ctx, void *arg, int jobnr, >>> int nb_jobs) >>> +{ >>> + GrayWorldContext *s = ctx->priv; >>> + ThreadData *td = arg; >>> + AVFrame *in = td->in; >>> + AVFrame *out = td->out; >>> + AVFilterLink *outlink = ctx->outputs[0]; >>> + const int slice_start = (out->height * jobnr) / nb_jobs; >>> + const int slice_end = (out->height * (jobnr + 1)) / nb_jobs; >>> + float rgb[3]; >>> + float lab[3]; >>> + >>> + for (unsigned int i = slice_start; i < slice_end; i++) { >>> + float *b_in_row = (float*)(in->data[1] + i * in->linesize[1]); >>> + float *g_in_row = (float*)(in->data[0] + i * in->linesize[0]); >>> + float *r_in_row = (float*)(in->data[2] + i * in->linesize[2]); >>> + float *acur = s->tmpplab + i * outlink->w + outlink->w * >>> outlink->h; >>> + float *bcur = s->tmpplab + i * outlink->w + 2 * outlink->w * >>> outlink->h; >>> + float *lcur = s->tmpplab + i * outlink->w; >>> + >>> + s->line_sum[i] = 0.0f; >>> + s->line_sum[i + outlink->h] = 0.0f; >>> + s->line_count_pels[i] = 0; >>> + >>> + for (unsigned int j = 0; j < outlink->w; j++) { >>> + rgb[0] = r_in_row[j]; >>> + rgb[1] = g_in_row[j]; >>> + rgb[2] = b_in_row[j]; >>> + rgb2lab(rgb, lab); >>> + *(lcur++) = lab[0]; >>> + *(acur++) = lab[1]; >>> + *(bcur++) = lab[2]; >>> + s->line_sum[i] += lab[1]; >>> + s->line_sum[i + outlink->h] += lab[2]; >>> + s->line_count_pels[i]++; >>> + } >>> + } >>> + return 0; >>> +} >>> + >>> +/** >>> + * >>> + * Sum the channel totals and compute the median for each channel >>> + * >>> + * @param s Frame context >>> + * @param td thread data >>> + */ >>> +void compute_correction(GrayWorldContext *s, ThreadData *td) >>> +{ >>> + float asum = 0.0f; >>> + float bsum = 0.0f; >>> + float pixels = 0; >>> + for (int y = 0; y < td->out->height; ++y) { >>> + asum += s->line_sum[y]; >>> + bsum += s->line_sum[y + td->out->height]; >>> + pixels += s->line_count_pels[y]; >>> + } >>> + td->a_avg = asum / pixels; >>> + td->b_avg = bsum / pixels; >>> +} >>> + >>> +/** >>> + * >>> + * Subtract the mean logspace AB values from each pixel. >>> + * >>> + * @param ctx Filter context >>> + * @param arg Thread data pointer >>> + * @param jobnr job number >>> + * @param nb_jobs number of jobs >>> + */ >>> +static int correct_frame(AVFilterContext *ctx, void *arg, int jobnr, >>> int nb_jobs) >>> +{ >>> + GrayWorldContext *s = ctx->priv; >>> + ThreadData *td = arg; >>> + AVFrame *out = td->out; >>> + AVFilterLink *outlink = ctx->outputs[0]; >>> + const int slice_start = (out->height * jobnr) / nb_jobs; >>> + const int slice_end = (out->height * (jobnr + 1)) / nb_jobs; >>> + float rgb[3]; >>> + float lab[3]; >>> + >>> + for (int i = slice_start; i < slice_end; i++) { >>> + float *g_out_row = (float*)(out->data[0] + i * >>> out->linesize[0]); >>> + float *b_out_row = (float*)(out->data[1] + i * >>> out->linesize[1]); >>> + float *r_out_row = (float*)(out->data[2] + i * >>> out->linesize[2]); >>> + float *lcur = s->tmpplab + i * outlink->w; >>> + float *acur = s->tmpplab + i * outlink->w + outlink->w * >>> outlink->h; >>> + float *bcur = s->tmpplab + i * outlink->w + 2 * outlink->w * >>> outlink->h; >>> + >>> + for (int j = 0; j < outlink->w; j++) { >>> + lab[0] = *lcur++; >>> + lab[1] = *acur++; >>> + lab[2] = *bcur++; >>> + >>> + // subtract the average for the color channels >>> + lab[1] -= td->a_avg; >>> + lab[2] -= td->b_avg; >>> + >>> + //convert back to linear rgb >>> + lab2rgb(lab, rgb); >>> + r_out_row[j] = rgb[0]; >>> + g_out_row[j] = rgb[1]; >>> + b_out_row[j] = rgb[2]; >>> + } >>> + } >>> + return 0; >>> +} >>> + >>> +static int config_input(AVFilterLink *inlink) >>> +{ >>> + GrayWorldContext *s = inlink->dst->priv; >>> + >>> + s->tmpplab = av_malloc_array(inlink->h * inlink->w * 3, >>> sizeof(float) ); >>> + if (!s->tmpplab){ >>> + return AVERROR(ENOMEM); >>> + } >>> + FF_ALLOC_TYPED_ARRAY(s->line_count_pels, inlink->h); >>> + if (!s->line_count_pels){ >>> + return AVERROR(ENOMEM); >>> + } >>> + FF_ALLOC_TYPED_ARRAY(s->line_sum, inlink->h * 2); >>> + if (!s->line_sum){ >>> + return AVERROR(ENOMEM); >>> + } >>> + >>> + return 0; >>> +} >>> + >>> +static av_cold void uninit(AVFilterContext *ctx) >>> +{ >>> + GrayWorldContext *s = ctx->priv; >>> + >>> + av_freep(&s->tmpplab); >>> + av_freep(&s->line_count_pels); >>> + av_freep(&s->line_sum); >>> +} >>> + >>> +static int filter_frame(AVFilterLink *inlink, AVFrame *in) >>> +{ >>> + AVFilterContext *ctx = inlink->dst; >>> + GrayWorldContext *s = ctx->priv; >>> + AVFilterLink *outlink = ctx->outputs[0]; >>> + ThreadData td; >>> + AVFrame *out; >>> + const AVPixFmtDescriptor *desc = >>> av_pix_fmt_desc_get(inlink->format); >>> + const AVPixFmtDescriptor *odesc = >>> av_pix_fmt_desc_get(outlink->format); >>> + >>> + if (av_frame_is_writable(in)) { >>> + out = in; >>> + } else { >>> + out = ff_get_video_buffer(outlink, outlink->w, outlink->h); >>> + if (!out) { >>> + av_frame_free(&in); >>> + return AVERROR(ENOMEM); >>> + } >>> + av_frame_copy_props(out, in); >>> + } >>> + /* input and output transfer will be linear */ >>> + if (in->color_trc == AVCOL_TRC_UNSPECIFIED) { >>> + av_log(s, AV_LOG_WARNING, "Untagged transfer, assuming linear >>> light\n"); >>> + out->color_trc = AVCOL_TRC_LINEAR; >>> + } else if (in->color_trc != AVCOL_TRC_LINEAR) { >>> + av_log(s, AV_LOG_WARNING, "Grey world color correction works on >>> linear light only\n"); >>> + } >>> + >>> + td.in = in; >>> + td.out = out; >>> + td.desc = desc; >>> + td.odesc = odesc; >>> + >>> + ff_filter_execute(ctx, convert_frame, &td, NULL, FFMIN(outlink->h, >>> ff_filter_get_nb_threads(ctx))); >>> + compute_correction(s, &td); >>> + ff_filter_execute(ctx, correct_frame, &td, NULL, FFMIN(outlink->h, >>> ff_filter_get_nb_threads(ctx))); >>> + >>> + if (in != out){ >>> + // copy alpha channel from input frame to output >>> + av_image_copy_plane(out->data[3], out->linesize[3], >>> + in->data[3], in->linesize[3], >>> + out->linesize[3], outlink->h); >>> + // free the input frame >>> >> >> Please remove obvious comments, like this one above. >> >>> + av_frame_free(&in); >>> + } >>> + >>> + return ff_filter_frame(outlink, out); >>> +} >>> + >>> +static const AVFilterPad grayworld_inputs[] = { >>> + { >>> + .name = "default", >>> + .type = AVMEDIA_TYPE_VIDEO, >>> + .filter_frame = filter_frame, >>> + .config_props = config_input, >>> + } >>> +}; >>> + >>> +static const AVFilterPad grayworld_outputs[] = { >>> + { >>> + .name = "default", >>> + .type = AVMEDIA_TYPE_VIDEO, >>> + } >>> +}; >>> + >>> +const AVFilter ff_vf_grayworld = { >>> + .name = "grayworld", >>> + .description = NULL_IF_CONFIG_SMALL("Adjust white balance using LAB >>> gray world algorithm"), >>> + .priv_size = sizeof(GrayWorldContext), >>> + .priv_class = &grayworld_class, >>> + .query_formats = query_formats, >>> + FILTER_INPUTS(grayworld_inputs), >>> + FILTER_OUTPUTS(grayworld_outputs), >>> + .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | >>> AVFILTER_FLAG_SLICE_THREADS, >>> + .uninit = uninit, >>> >> >> Why this is not nicely indented like in any other filter? >> >> +}; >>> -- >>> 2.17.1 >>> >>> _______________________________________________ >>> ffmpeg-devel mailing list >>> ffmpeg-devel@ffmpeg.org >>> https://ffmpeg.org/mailman/listinfo/ffmpeg-devel >>> >>> To unsubscribe, visit link above, or email >>> ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". >>> >> _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".