On Thu, Oct 29, 2020 at 7:16 PM <lance.lmw...@gmail.com> wrote: > From: Limin Wang <lance.lmw...@gmail.com> > > Signed-off-by: Limin Wang <lance.lmw...@gmail.com> > --- > libavfilter/unsharp.h | 3 + > libavfilter/vf_unsharp.c | 162 > +++++++++++++++++++++++++---------------------- > 2 files changed, 90 insertions(+), 75 deletions(-) > > diff --git a/libavfilter/unsharp.h b/libavfilter/unsharp.h > index a60b30f..253e32d 100644 > --- a/libavfilter/unsharp.h > +++ b/libavfilter/unsharp.h > @@ -48,9 +48,12 @@ typedef struct UnsharpContext { > UnsharpFilterParam luma; ///< luma parameters (width, height, > amount) > UnsharpFilterParam chroma; ///< chroma parameters (width, height, > amount) > int hsub, vsub; > + int bitdepth; > + int bps; > int nb_threads; > int opencl; > int (* apply_unsharp)(AVFilterContext *ctx, AVFrame *in, AVFrame > *out); > + int (* unsharp_slice)(AVFilterContext *ctx, void *arg, int jobnr, int > nb_jobs); >
Just curious: Any special reason for the function moving? > } UnsharpContext; > #endif /* AVFILTER_UNSHARP_H */ > diff --git a/libavfilter/vf_unsharp.c b/libavfilter/vf_unsharp.c > index 7b430b6..416bf1c 100644 > --- a/libavfilter/vf_unsharp.c > +++ b/libavfilter/vf_unsharp.c > @@ -57,81 +57,90 @@ typedef struct TheadData { > int height; > } ThreadData; > > -static int unsharp_slice(AVFilterContext *ctx, void *arg, int jobnr, int > nb_jobs) > -{ > - ThreadData *td = arg; > - UnsharpFilterParam *fp = td->fp; > - uint32_t **sc = fp->sc; > - uint32_t *sr = fp->sr; > - const uint8_t *src2 = NULL; //silence a warning > - const int amount = fp->amount; > - const int steps_x = fp->steps_x; > - const int steps_y = fp->steps_y; > - const int scalebits = fp->scalebits; > - const int32_t halfscale = fp->halfscale; > - > - uint8_t *dst = td->dst; > - const uint8_t *src = td->src; > - const int dst_stride = td->dst_stride; > - const int src_stride = td->src_stride; > - const int width = td->width; > - const int height = td->height; > - const int sc_offset = jobnr * 2 * steps_y; > - const int sr_offset = jobnr * (MAX_MATRIX_SIZE - 1); > - const int slice_start = (height * jobnr) / nb_jobs; > - const int slice_end = (height * (jobnr+1)) / nb_jobs; > - > - int32_t res; > - int x, y, z; > - uint32_t tmp1, tmp2; > - > - if (!amount) { > - av_image_copy_plane(dst + slice_start * dst_stride, dst_stride, > - src + slice_start * src_stride, src_stride, > - width, slice_end - slice_start); > - return 0; > - } > - > - for (y = 0; y < 2 * steps_y; y++) > - memset(sc[sc_offset + y], 0, sizeof(sc[y][0]) * (width + 2 * > steps_x)); > - > - // if this is not the first tile, we start from (slice_start - > steps_y), > - // so we can get smooth result at slice boundary > - if (slice_start > steps_y) { > - src += (slice_start - steps_y) * src_stride; > - dst += (slice_start - steps_y) * dst_stride; > - } > - > - for (y = -steps_y + slice_start; y < steps_y + slice_end; y++) { > - if (y < height) > - src2 = src; > - > - memset(sr + sr_offset, 0, sizeof(sr[0]) * (2 * steps_x - 1)); > - for (x = -steps_x; x < width + steps_x; x++) { > - tmp1 = x <= 0 ? src2[0] : x >= width ? src2[width-1] : > src2[x]; > - for (z = 0; z < steps_x * 2; z += 2) { > - tmp2 = sr[sr_offset + z + 0] + tmp1; sr[sr_offset + z + > 0] = tmp1; > - tmp1 = sr[sr_offset + z + 1] + tmp2; sr[sr_offset + z + > 1] = tmp2; > - } > - for (z = 0; z < steps_y * 2; z += 2) { > - tmp2 = sc[sc_offset + z + 0][x + steps_x] + tmp1; > sc[sc_offset + z + 0][x + steps_x] = tmp1; > - tmp1 = sc[sc_offset + z + 1][x + steps_x] + tmp2; > sc[sc_offset + z + 1][x + steps_x] = tmp2; > - } > - if (x >= steps_x && y >= (steps_y + slice_start)) { > - const uint8_t *srx = src - steps_y * src_stride + x - > steps_x; > - uint8_t *dsx = dst - steps_y * dst_stride + x - > steps_x; > - > - res = (int32_t)*srx + ((((int32_t) * srx - > (int32_t)((tmp1 + halfscale) >> scalebits)) * amount) >> 16); > - *dsx = av_clip_uint8(res); > - } > - } > - if (y >= 0) { > - dst += dst_stride; > - src += src_stride; > - } > - } > - return 0; > +#define DEF_UNSHARP_SLICE_FUNC(name, nbits) > \ > +static int name##_##nbits(AVFilterContext *ctx, void *arg, int jobnr, int > nb_jobs) \ > +{ > \ > + ThreadData *td = arg; > \ > + UnsharpFilterParam *fp = td->fp; > \ > + UnsharpContext *s = ctx->priv; > \ > + uint32_t **sc = fp->sc; > \ > + uint32_t *sr = fp->sr; > \ > + const uint##nbits##_t *src2 = NULL; > \ > + const int amount = fp->amount; > \ > + const int steps_x = fp->steps_x; > \ > + const int steps_y = fp->steps_y; > \ > + const int scalebits = fp->scalebits; > \ > + const int32_t halfscale = fp->halfscale; > \ > + > \ > + uint##nbits##_t *dst = (uint##nbits##_t*)td->dst; > \ > + const uint##nbits##_t *src = (const uint##nbits##_t *)td->src; > \ > + int dst_stride = td->dst_stride; > \ > + int src_stride = td->src_stride; > \ > + const int width = td->width; > \ > + const int height = td->height; > \ > + const int sc_offset = jobnr * 2 * steps_y; > \ > + const int sr_offset = jobnr * (MAX_MATRIX_SIZE - 1); > \ > + const int slice_start = (height * jobnr) / nb_jobs; > \ > + const int slice_end = (height * (jobnr+1)) / nb_jobs; > \ > + > \ > + int32_t res; > \ > + int x, y, z; > \ > + uint32_t tmp1, tmp2; > \ > + > \ > + if (!amount) { > \ > + av_image_copy_plane(td->dst + slice_start * dst_stride, > dst_stride, \ > + td->src + slice_start * src_stride, > src_stride, \ > + width * s->bps, slice_end - slice_start); > \ > + return 0; > \ > + } > \ > + > \ > + for (y = 0; y < 2 * steps_y; y++) > \ > + memset(sc[sc_offset + y], 0, sizeof(sc[y][0]) * (width + 2 * > steps_x)); \ > + > \ > + dst_stride = dst_stride / s->bps; > \ > + src_stride = src_stride / s->bps; > \ > + /* if this is not the first tile, we start from (slice_start - > steps_y) */ \ > + /* so we can get smooth result at slice boundary */ > \ > + if (slice_start > steps_y) { > \ > + src += (slice_start - steps_y) * src_stride; > \ > + dst += (slice_start - steps_y) * dst_stride; > \ > + } > \ > + > \ > + for (y = -steps_y + slice_start; y < steps_y + slice_end; y++) { > \ > + if (y < height) > \ > + src2 = src; > \ > + > \ > + memset(sr + sr_offset, 0, sizeof(sr[0]) * (2 * steps_x - 1)); > \ > + for (x = -steps_x; x < width + steps_x; x++) { > \ > + tmp1 = x <= 0 ? src2[0] : x >= width ? src2[width-1] : > src2[x]; \ > + for (z = 0; z < steps_x * 2; z += 2) { > \ > + tmp2 = sr[sr_offset + z + 0] + tmp1; sr[sr_offset + z + > 0] = tmp1; \ > + tmp1 = sr[sr_offset + z + 1] + tmp2; sr[sr_offset + z + > 1] = tmp2; \ > + } > \ > + for (z = 0; z < steps_y * 2; z += 2) { > \ > + tmp2 = sc[sc_offset + z + 0][x + steps_x] + tmp1; > \ > + sc[sc_offset + z + 0][x + steps_x] = tmp1; > \ > + tmp1 = sc[sc_offset + z + 1][x + steps_x] + tmp2; > \ > + sc[sc_offset + z + 1][x + steps_x] = tmp2; > \ > + } > \ > + if (x >= steps_x && y >= (steps_y + slice_start)) { > \ > + const uint##nbits##_t *srx = src - steps_y * src_stride + > x - steps_x; \ > + uint##nbits##_t *dsx = dst - steps_y * dst_stride + > x - steps_x; \ > + > \ > + res = (int32_t)*srx + ((((int32_t) * srx - > \ > + (int32_t)((tmp1 + halfscale) >> scalebits)) * > amount) >> (8+nbits)); \ > + *dsx = av_clip_uint##nbits(res); > \ > + } > \ > + } > \ > + if (y >= 0) { > \ > + dst += dst_stride; > \ > + src += src_stride; > \ > + } > \ > + } > \ > + return 0; > \ > } > +DEF_UNSHARP_SLICE_FUNC(unsharp_slice, 16); > +DEF_UNSHARP_SLICE_FUNC(unsharp_slice, 8); > Since the only difference is the bit depth of src/dst/srx/dsx, would it be better to use one function only, pass the bitdepth into the function and make the decision(uint8_t or uint16_t) internally?(than #define the whole funcion) - Linjie _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".