On 8/19/20, Nicolas George <geo...@nsup.org> wrote: > Ashutosh Pradhan (12020-08-18): >> Generate algorithmic music using riffs, lindenmayer systems, cellular >> automaton and rhythm algorithms. >> Fixed the error that was causing segmentation fault in the previous >> patch. > > Thanks. (But this last sentence should be below the --- in the mail, not > in the commit message.) > > I also notice that the output with the options given in example is much > more interesting than the default, and can justify the usefulness of the > filter. Good job! > > Two points: > > - Since it uses fluidsynth, the filter would probably better be called > like that, especially since it does not produces tones but almost-real > instrument sounds. Let us keep "atone" for a 100% internal > implementation.
Hmm, something about fluidsynthsounds? > > - I would really appreciate an answer to this question: > >>> Since you know the API best, could you say in a few words how hard it >>> would be to get rid of fluidsynth and use an internal synthesizer >>> instead? Writing excellent synthesizer is not trivial task. > > Regards, > > -- > Nicolas George > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".