Hi, 2014-12-03 18:32 GMT+01:00 Benoit Fouet <benoit.fo...@free.fr>: > When the overhead here is high, then it means that we are going to perform a > lot on the frame itself, looping using byte buffers. > I believe this is a good compromise (and also I had up to 20% better > performances on the APNG samples I have).
I have just benchmarked on a few animated pngs, and it's systematically much better here. OK then. -- Christophe _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel