Marie Rognes wrote: > Garth N. Wells wrote: >> There seems to be a nasty bug in the quadrature optimisation. I can >> compute a result, but it's wrong. I can try to look into it in more >> detail later, but I'm using a combination of BDM and P0 functions which >> might be enough of a hint for someone. >> >> > > Could you give a test script? >
Below is a script which reproduces a bug when the quadrature optimisation is turned on. The norm of vectors assembled with and without using optimisation dffer. Garth from dolfin import * mesh = UnitSquare(3, 3) n = FacetNormal(mesh) BDM = FunctionSpace(mesh, "Brezzi-Douglas-Marini", 1) P0 = FunctionSpace(mesh, "Discontinuous Lagrange", 0) mixed_space = MixedFunctionSpace([BDM, P0]) # Function spaces and functions r = TestFunction(P0) U0 = Function(mixed_space) u0, s0 = split(U0) U0.vector()[:] = 1.0 un = dot(u0, n)/2.0 F = 1.0/(s0**2 + 1.0) L = r*F*un*ds param0 = {"representation": "quadrature", "optimize": False} param1 = {"representation": "quadrature", "optimize": True} print "Vec norm (no opt): ", assemble(L, form_compiler_parameters=param0).norm("l2") print "Vec norm (with opt): ", assemble(L, form_compiler_parameters=param1).norm("l2") > -- > Marie _______________________________________________ Mailing list: https://launchpad.net/~ffc Post to : ffc@lists.launchpad.net Unsubscribe : https://launchpad.net/~ffc More help : https://help.launchpad.net/ListHelp