On Thursday, September 18, 2025 at 11:28:06 PM UTC-6 Brent Meeker wrote:



On 9/18/2025 8:15 AM, Alan Grayson wrote:



On Thursday, September 18, 2025 at 7:23:39 AM UTC-6 John Clark wrote:

On Mon, Sep 15, 2025 at 4:16 AM Alan Grayson <[email protected]> wrote:

*> If you claim there is no acceleration in GR, I'd like to know how 
acceleration is defined, and how it can be calculated to be zero. I tried 
using the 2nd derivative of dS, but it doesn't yield zero. AG*


*That's how acceleration is determined in Newtonian physics but that's not 
good enough for General Relativity. Newton assumed that time proceeded at a 
constant rate for everybody, but Einstein knew that wasn't true, you have 
to consider your motion not just through space but also your motion through 
time.  **And Einstein realized that not only is it possible to accelerate 
through space it is also possible to accelerate through time. *

*In General Relativity your "position" isn’t just defined by (x,y,z), but 
by (t,x,y,z), it's called your "4-position" and mathematically is expressed 
as a 4-vector, or as a rank-1 tensor. The mathematical equation that 
defines it uses Christoffel symbols that encode the 4-D non-Euclidean 
spacetime curvature you get in a gravitational field.*


*Please elaborate on the role of the Christoffel symbols that enclode the 
spacetime curvative in a gravitational field. What does "encode" mean in 
this context? AG*
 

* It qualifies as being a tensor because when you change coordinates, that 
is to say when you switch from one observer's frame of reference to 
another, although its individual components might change, the tensor as a 
whole does not change.*


*Can a tensor be defined as a mathematical entitity which is invariant 
under a coordinate transformation. *

Not, invariant but covariant.


*What is the form of the entity that guarantees that invariance? *

It's not the form.  For example you could write down the matrix defining a 
2nd order tensor in some particular coordinate system and then it would be 
defined in every other coordinate system by its transformation to that 
system.  So it's not the same matrix in the new system, but it is the same 
physical object...that's why it's call covariant, not invariant.  This 
often done in relative theory by choosing the coordinate system in which it 
is relatively easy to write down the tensor and then transforming that to 
the system of interest.


*Must the entity being measured in different frames have a particular form, 
say as a matrix, for the invariance to make sense? AG *


*According to Einstein a body that is not experiencing a force always 
follows the straightest possible line, and in curved 4-D spacetime that 
would be a geodesic. You can use your 4-position to calculate your "proper 
acceleration", the acceleration you feel and that registers on an 
accelerometer. And you can also use it to calculate your "coordinate 
acceleration", the change of spatial coordinate you get when you change 
from one coordinate system to another, or to put it another way, when you 
change from one frame of reference to another.* *Proper acceleration is 
invariant, every observer agrees whether or not you feel acceleration, 
(emphasis added, AG)*


*Brent says, I think, that proper accelation will not be felt. True or not? 
AG *

No.  Brent says no acceleration is felt when proper acceleration is zero.  
Even though the Newtonian acceleration (the coordinate 3-acceleration) is 
non-zero, e.g. in orbiting.  I thought you had bought a text book so you 
could read this stuff.

Brent


*No book will tell me if Clark misstated what Brent claimed. Is it on 
Amazon? AG*


*Is this Newtonian acceleration? AG *


*Einstein says that everything is always moving through spacetime at the 
speed of light, when you're just sitting under a tree and not moving all 
your speed is in the time direction, but when you get up and start walking 
a small part of your velocity vector is in the spatial direction and so 
your speed through the time dimension is reduced slightly. If you’re in a 
spaceship orbiting Earth then the space-time curvature (mathematically 
expressed as Christoffel symbols) bends your path through both 3-D space 
and 40 spacetime, but you haven't fired your rockets so your proper 
acceleration is zero and you feel weightless.*

* John K Clark    See what's on my new list at  Extropolis 
<https://groups.google.com/g/extropolis>*


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