Yes!

Another reason for this move would be to increase basic consistency within
the project.

I think it would be reasonable for a user of linuxcnc to expect that all
customizations that come "in the box" be buildable with halcompiler. Maybe
that isn't exactly possible right now but moving things in that direction
would be noble.

-Curt

On Sun, Oct 11, 2020 at 9:17 AM andy pugh <[email protected]> wrote:

> I wonder if it is worth adding a minimal kins to the project,
> basically the old hard-coded trivkins with a 1:1 mapping between the
> joints and axes.
> The intention would be that it could be pointed at when answering
> questions about custom kinematics as an example of a skeleton for a
> one-off kinematics file.
>
> Partly this is because the current trivkins does not compile with
> halcompile whereas the old trivialtrivkins does.
>
> --
> atp
> "A motorcycle is a bicycle with a pandemonium attachment and is
> designed for the especial use of mechanical geniuses, daredevils and
> lunatics."
> — George Fitch, Atlanta Constitution Newspaper, 1912
>
>
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> [email protected]
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>

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