I wonder if it is worth adding a minimal kins to the project,
basically the old hard-coded trivkins with a 1:1 mapping between the
joints and axes.
The intention would be that it could be pointed at when answering
questions about custom kinematics as an example of a skeleton for a
one-off kinematics file.

Partly this is because the current trivkins does not compile with
halcompile whereas the old trivialtrivkins does.

-- 
atp
"A motorcycle is a bicycle with a pandemonium attachment and is
designed for the especial use of mechanical geniuses, daredevils and
lunatics."
— George Fitch, Atlanta Constitution Newspaper, 1912


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