https://bugs.freedesktop.org/show_bug.cgi?id=25871
--- Comment #16 from Pierre Ossman <pierre-bugzilla at ossman.eu> --- (In reply to comment #14) > Thanks for the feedback. So it is a precision issue after all. If fglrx > exhibits the same behavior, there is nothing I can do. I don't know of any > hardware state which controls precision of texture addressing. I would guess it needs input from the AMD folks. So I guess getting their attention is one thing that could be done. Maybe a microcode update could solve. I also haven't tested this in ages. Might not be an issue for modern chips... -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140416/41e27c90/attachment-0001.html>