https://bugs.freedesktop.org/show_bug.cgi?id=25871
--- Comment #14 from Marek Ol??k <maraeo at gmail.com> --- Thanks for the feedback. So it is a precision issue after all. If fglrx exhibits the same behavior, there is nothing I can do. I don't know of any hardware state which controls precision of texture addressing. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140413/60f4ddfa/attachment.html>